No.159880
The Chief Scientist Skibidi Toilet was the secondary antagonist of the Skibidi Toilet series and among the smartest Toilets introduced before his death. He served as the right-hand man of G-Toilet and a considerably close friend who achieved many technological breakthroughs throughout his experience in the scientific field, creating notable and significant inventions such as the Parasitic Skibidi Toilets and the Skibidi Mutants, something which would temporarily shift the tide of the war in favor of the Skibidi Toilets. In addition, he had been entrusted with retrofitting G-Toilet with the necessary upgrades to help counter the Astro Toilets' invasion.
The Chief Scientist Skibidi Toilet had played a pivotal role in the series as the forefront conductor of inventing revolutionary parasitic weapons, capable of infecting and possessing the influence of both the Cameramen and Speakermen. His parasitic production had consequently resulted in the Large Parasitic Skibidi Toilet maintaining long-term occupation of the Infected Titan Speakerman before it subsequently received additional vital upgrades supported by the Skibidi Toilets until the Titan was later disinfected. In addition, he also seemed to have played a huge role in outfitting the Toilets with various equipment and upgrades that were stolen from Alliance members, not even excluding the desecration of the hardware-heads' corpses to create Mutants and the forceful conversion of captured humans into more Toilets. Eventually, he met his fateful end in Episode 70, where he was brutally killed off by the combined efforts of Plungerman, Knife Speakerman, Polycephaly, and several other prominent Alliance members in Alpha Hills. It also appears that he may have worked with the Administrator, who led the Infiltration squad to his hideout after deciding he was no longer useful to his secret plans.
No.159882
The Watchman of Doom (as referred to by the Overseer Astro Toilet) is the corrupted version of Titan TV Man. He now has an orange Core instead of the purple Core he used to have, symbolizing his new affiliation with the Astro Toilets.
In Episode 77, after the raid on the TV Men Laboratory, Titan TV Man was captured by the Duchess Astro Toilet along with a legion of Obliterator Astro Toilet and Interceptor Astro Toilet reinforcements. Then, surrounded by the Astro Toilets in Denver, he was controlled by the Core-penetrator deployed by the Carrier Astro Toilet. The Core-penetrator forcefully impaled his core and implanted itself inside the core of Titan TV Man, turning his distinct purple core to orange color to symbolize his new loyalty to the Astro Toilets.
The Watchman of Doom has the same structure but a completely broken and damaged appearance in terms of weaponry. He retains his own current attire, but the attached weapons, Shoulder attachments, and armor have been completely destroyed and removed. He appears completely unarmed and simple except for his core. The purple color representing the TV Men race is now replaced by orange color. His chest part is equipped with the Core-penetrator sent by Astro Toilets and is quite damaged.
The Watchman of Doom can still shoot plasma shots from his core, just like before. However, having being corrupted by the Astro Toilets, it can be seen that it is orange instead of purple. There seems to be no change in the function and effect of his ability. One thing to note though, is that it seems to be able to aim at targets. When looked closely before, he fired one of these shots at a Camera drone, and it moved a bit to aim at the latter. He also stood upright, which unlike himself before corruption/infection, he had to point his chest towards the target.
No.159885
The Overseer Astro Toilet (previously known as the Assailant Astro Toilet) is one of the first Astro Toilets to be shown in the Skibidi Toilet series, making his debut in Episode 53. He is a commander in the Astro Toilets hierarchy, as his helmet sports five bands, the same number as the G-Toilet's, who is known to formerly be a commander of the Astro Toilets. He is the highest ranking normal member of the Astro Toilet fleet, though he is seemingly outranked by the Duchess Astro Toilet.
He represents an extraordinary variant of the Normal Gray Skibidi Toilet, integrated with cutting-edge technologies unprecedented in the Skibidi Toilet series. He is so far the most intelligent and strategic Astro Toilet in the series. He ordered Detainer Astro Toilet to help him to assassinate G-Toilet, and only made his presence known after deep analysis in battle. This was due to his spying and gaining intel on how far the Alliance was progressing in Episode 68.
Overseer Astro Toilet's main weapon is a powerful blaster called the Ion blaster according to the assets that DaFuq!?Boom! used, here.
Overseer Astro Toilet boasts a Ion blaster attached beneath him, a ring serving as a boundary that surrounds the Astro Toilet's main body and the Static Warp Levitator, as most Astro Toilets have a similar ring. The ring is in a constant spinning motion, sometimes surrounded by flowing energy.
He also has a metal helmet, featuring five stripes, seemingly serving as some sort of device to control his abilities more stably. It also has a red Visor that can be deployed from the top. Following Episode 55, the existing Ion blaster has been slightly armored. He has a strange device at the back of his neck. Moreover, as of Episode 77, he now bears a red core-like opening in his helmet, most likely capable to project a variety of abilities, like the ability to keep Titan TV Man’s black teleportation smoke in place, keeping the teleportation gate open.
No.159887
Specialist Astro Toilets are a variant of Astro Toilets that were first introduced in Episode 77. They are presumably the superior variant of the Trooper Astro Toilets, based off of their helmets and weaponry, as both closely resemble each other.
Astro Specialists closely resemble heavily upgraded Astro Troopers, appearing as Astro Toilets with a battery pack replacing their water tanks. Four structures jut out from the back of their tanks in an X-formation, with two small static warp levitators attached to the rear. They wear mechanical Helmets with face shields and have armor plates attached to the front of their toilets. The key difference is that Astro Specialists have a pair of large Mechanical arms attached to the sides of their toilets. While neither arm has proper hands, they are instead equipped with weapons with different sub-types of Specialists having different weapons. Each arm has an Astro plasma cannon mounted on its shoulder. In the more common Close Quarters Combat Specialists the right mechanical arm features a bright orange glowing Plasma tipped blade, while the left mechanical arm is equipped with a Rotary Quadruple Astro Plasma Cannon, but in the less common Long Range Specialists have two arms with Dual Heavy Astro Plasma Cannons and a singular Heavy Astro Plasma Cannon attached to the bottom of their toilet. Additionally, they are surrounded by a large Static warp levitator similar to other Astro Toilets.
Being larger than the standard Trooper Astro Toilets with exceptional upgrades and advanced weaponry, Specialist Astro Toilets are deadly foes in close and ranged combat, displaying additional firepower, mastery of their plasma-tipped sword, and appearing from concealed positions to stealthily ambush and strike their targets.
Each Astro Specialist is outfitted with two large mechanical arms on the sides of his energy pack, along with various weapon attachments and modifications that help defend him from certain attacks.
No.159888
Buzzsaw Skibidi Mutant 3.0, also named Hugo Boss, is the upgraded version of Buzzsaw Skibidi Mutant 2.0. He is a Skibidi Mutant affiliated with Skibidi Toilets and their allies The Alliance, serving as the main protagonist of Episode 78, where he participated in a rescue operation, before becoming one of the first witnesses of the debut of Speakermen 3.0. In contrast to his previous state with just one hand and a Buzzsaw prosthetic, he now confidently possesses two hands like the majority of the Skibidi Mutants, with the Buzzsaw firmly attached to one arm.
After Episode 77, his Retractable Iron Helmet has been removed, compensated by heavy metal ring-shaped protections armoured along his upper torso and thorax. His physique is now more steady and bulkier built, with a notable addition of the cyber-organic right hand replacing the prosthetic from previous versions, with the Astro Laser Cannon and Buzzsaw now attached to his right forearm. Buzzsaw Mutant is now equipped with dual retractable shoulder PLD cannons similar to Berserker Mutant 2.0, as well as two versatile hand Plasma Revolvers, adding to his diverse arsenal. He sports a top knot hairstyle that resembles a samurai, along with menacing yellow-amber eyes.
The Buzzsaw Skibidi Mutant 3.0 wields an arm-mounted laser cannon that was strong enough to terminate a Specialist Astro Toilet with ease. It features with orange in Skibidi Toilet 77 but now personalized to glow yellow akin to Skibidi Toilet's laser in Skibidi Toilet 78.
One of new Buzzsaw Skibidi Mutant 3.0's upgrades is two paralyzer laser cannons mounted on his shoulder. They were capable of discharging an accumulated blast of static electricity to immobilize enemies and finish them off, proved to be efficient to stun an Specialist Astro Toilet and later briefly slow down Hunter Astro Mutant.
No.159891
The Shell Astro Toilet is a mech designed to replicate the movement of the Astro Toilet, powered by the Commander’s supernatural speed ability. This mech was created by Professor Kleiner and was first introduced in Episode 033. However, it was disabled after the Commander launched himself out of the mech in Episode 039.
The Astro Shell features a skull as its head and is equipped with two mechanical arm extenders. On the back, there is a detaining claw. The right mechanical arm extender features an energy cannon, which can be used as a weapon or to generate an energy shield, while the detaining claw can transfer energy from incoming attacks and use that energy against the foes. Additionally, the left arm can be changed from the mechanical pincer to a blade if needed.
As the mech is controlled by a person known as The Commander. It gains the ability to warp at incredibly fast speeds. The right mechanical arm is equipped with an energy cannon that can either fire a plasma projectile or generate an energy shield. The left arm features a blade that can be used to stab and damage enemies.
These serve as the arms for the Astro Shell, capable of being used in close combat such as punching, grabbing, and throwing. Additionally, these arms are equipped with weapons for combat.
These serve as the arms for the Astro Shell, capable of being used in close combat such as punching, grabbing, and throwing. Additionally, these arms are equipped with weapons for combat.
Energy Cannon: The Energy Cannon is equipped on the right arm as a replacement for the hand. It has the capability to generate an energy shield. Additionally, the Energy Cannon can fire a plasma beam or projectile; however, before this is eventually shown in Episode 039, it was interrupted by the Clock Titan, leaving it uncertain whether it has the capability of firing a plasma or not.
No.159892
NO MORE HIDING! All invaders will be executed.
Executioner Speakerman, or simply Executor, is a gigantic Speakerman warrior who debuted in Episode 78, where he commanded the Speakerman armada and demonstrated his powerful abilities. He is a secondary Titan of the Speakerman faction and is visibly smaller than Titan Speakerman. Despite this, he still bears a very forbidding presence in the battlefield.
Executioner Speakerman shares shocking similarities with Titan Speakerman, with them both being massive in size and having lots of shared characteristics. However, he is smaller than Titan Speakerman, being only semi-Titan-sized. He has a buffed-up appearance and wears a dark tactical suit. Parts of his body are equipped with metal armor, including his arms and shoulders. On his shoulders, there are four detaining claw-like armaments.
His head is similar to Titan Speakerman’s; it is tall and has two thinner speakers on its sides. The holes of the speaker glow red to symbolize that he is flowing with a high amount of energy. Moreover, he wears a helmet on his head, just like Titan Speakerman’s. His main weapon is a giant scythe whose hook is coated in red plasma. Lastly, he is equipped with a glowing red propulsion ring on his back, allowing him to fly and reach great speeds.
This giant scythe is Executioner Speakerman’s main weapon. He can use it for melee combat, slashing enemies. The plasma coating grants it increased efficiency. He can also throw the scythe at enemies to kill them from a distance, and it can also return to him like a boomerang. Additionally, it can dissipate the energy of laser beams and plasma projectiles, as seen when it rapidly spun and blocked the barrage of attacks from the Destructor Astro Toilet. Lastly, it has the ability to change its shape to a cross, where it can fire a powerful beam of red plasma straight up into the air, which currently has an unknown purpose of the red beam into the sky.
No.159893
AstroLogo
Ultimate Astro Toilet
The Hunter Astro Mutant is an Astro Toilet that was first introduced in skibidi toilet 78, appearing as an Astro Toilet with humanoid limbs, resembling that of the Astro Duchess and the Skibidi Mutants.
The Hunter Astro Mutant resembles a Skibidi Mutant. He appears as a large, tall Astro Toilet with a toilet bowl, and humanoid limbs attached to him. Like the Skibidi Mutants, the position of which his torso is replaced with a grayish-silver toilet bowl. He wears a standard Astro Toilet helmet with a singular stripe running down the center of the helmet, indicating his low rank in the hierarchy of the Astro Toilets. An orange tinted visor extends down from the helmet at all times, covering his eyes, resembling that of the Astro Obliterator. A flashlight is attached to the right side of his helmet, similar to the Astro Juggernaut or Astro Scout. His mouth is grossly enlarged and filled with sharp, grotesque teeth. These teeth are capable of easily tearing an adult human's head off, as demonstrated in Episode 78. The most noticeable feature about him is a large, circular Propulsion ring on his back, which is constantly seen spinning and producing waves of orange-ish energy, shaped akin to a cog. Glowing, bright orange-yellow wires are seen on his shoulders, serving unknown purposes. There is also some sort of blasters attached to his arms, capable of firing plasma projectiles toward enemies and deal heavy damage. Not only that there are blasters on his arms, but also two orange energy blades similar to the Astro Specialists, which he can utilize to damage his enemies and cutting through objects.
The Hunter Astro Mutant is ruthless. This is shown in Episode 78, where he consumes a human without remorse.
The Hunter Astro Mutant's head model is "Baraka" from Mortal Kombat 1.
No.159894
The Torsion Pendulum Clockman is a unique Clockman variant that debuted in Episode 01, alongside the rest of the Clockmen.
The Torsion Pendulum Clockman appears to have a love for plants as he likes to read gardening books and was showcased reviving a flower in Episode 02. According to Cuckoo Clockman, he is "cuckoo" because he gets in fights over small things with Alarm Clockman.
The Torsion Pendulum Clockman appears to be about the size of Alarm Clockman. He wears jet-black pants, a suit, shoes, and a tie with a white shirt. This Clockman has one of the most unique heads of all the Clockmen, as it is a torsion pendulum, which is a special type of clock that uses a torsion pendulum to make the clock work.
In Episode 039, Torsion Pendulum Clockman gained a small upgrade. He was given an Automatic Nailgun for combat.
The Torsion Pendulum Clockman appears to have the ability to reverse time. However, it is much slower and not as powerful as the time reversal abilities of Clockmen like Chief Clockman or Titan Clockman.
Torsion Pendulum Clockman carries an Automatic Nailgun for combat. It is quite effective against normal and medium-sized enemies, being able to injure them easily. It was first seen in Episode 039 when he used it to save Green Shirted Cameraman by driving the Jetpack Buzzsaw Claw Skibidi Toilet away.
Torsion Pendulum Clockman, just like many other Clockmen, possesses the inherent ability to reverse time. He is able to use it on objects and other characters, which can be used heal or repair his allies or other entities.
Like most Clockmen, Torsion Pendulum Clockman has the ability to transfer clock energy to boost its effectiveness. This was shown during the revival of Large Clockman in Special Episode 03.
No.159895
Alpha gen Chads won
No.159896
The Sniper Cameraman is a Cameraman 3.0 that first appeared in Episode 77. He made his first appearance by assisting Fred in a fight with Astro Troopers, where he was seen utilizing his plasma sniper rifle to fire plasma blasts at the Astro Troopers, and managed to kill a few of them.
The Sniper Cameraman wears a black trench coat, pants and shoes like other Cameramen 3.0. His head is black in color, he belongs to Black Cameramen and this resembles the appearance of Plungerman. He uses a lens, a shield and cat ear headphones for protection.
Unlike other Black Cameramen 3.0, he carries a long, blue-tipped sniper. With this weapon, he can fire seriously damaging plasma projectiles from extremely long range. In Episode 77, he used the weapon to kill two Trooper Astro Toilets and damage a Specialist Astro Toilet.
These are headphones with animal/cat ears the Sniper Cameraman uses to block out Soundwaves. The odd part is that they're mostly only seen on real-life video game streamers who find it cute.
These are standard lens the Sniper Cameraman uses to protect himself against TV Powers. Like all Cameraman 3.0, they're of the square variant.
He has a shield holstered on his back that he uses for defense. Though not seen on-screen, this is likely adequate defense against plasma blasts from Astro Toilets or Specialist Astro Blades.
Killed two Trooper Astro Toilets and distracted a Specialist Astro Toilet so that Plungerwoman could injure him.
Sniper Cameraman's name was leaked from Roblox Toilet Tower Defense before Episode 77 Part 2 was released.
It is currently unknown what the model for Sniper Cameraman’s animal ear headphones.
He is the first cameraman who wears headphones with Australian Cattle Dog ears.
Even though it looks more like a cat ear headphones.
No.159897
Titan Speakerman 2.0 is a massive humanoid robotic entity created by The Alliance, which was later upgraded by the Skibidi Toilets. While he is the weakest titan in terms of raw strength, he compensates by being the strongest in agility and mobility. He is composed of an extensive array of loudspeakers and other durable mechanical components, assembled from the parts of the Speakermen and manufactured by The Alliance.
In Episode 57, the Titan Speakerman would finally be liberated from the influence of the Semi-Large Parasitic Skibidi Toilet, which consequentially resulted in the Titan maintaining all the equipment and technologies that the Skibidi Toilets had upgraded the Titan with, during his phase of infection. The Titan's core now glows bright red once again, unlike the yellow light that he had been emitting for the past episodes when the Titan was infected.
After being disinfected by the combined efforts of various members of The Alliance, the Titan surveyed his surroundings and seemed to take in all the damage he had done whilst under control. He then flew off in the same direction as a squadron of Cameramen Helicopters follow.
In Episode 70, he was eventually given core power, which made him commit genocide on 28 Skibidi Toilets.
Titan Speakerman's head is still the same KLIPSCH RP-8000F speaker and KLIPSCH R-52C speaker that is connected to the bottom. His shirt is now a darker red and his pants are a lighter gray tone. He has two speakers around his core and three rectangular speakers underneath. The shoulder speakers in his past form are now red color and covered with metal plates to protect the nape area. His main speaker top part is now glowing red, and he also now wears a large metal helmet that sits over his main speaker. He has a total of two Upgraded Arm Plasma Cannons, that rest on both of his arms reaching over his whole arms
No.159899
The Interceptor Astro Toilet is a variant of Astro Toilet that was first introduced in Episode 74, debuting alongside the Carrier Astro Toilet. They were seen utilizing their blasters to obliterate Alliance members and Skibidi Toilets. The Interceptor Astro Toilets are very fast, being able to travel across large areas in a very short span of time, as seen in Episode 77.
Interceptor Astro Toilets serve as the main fighters within the Astro Toilet hierarchy, with standard units having no stripes on their helmets, while elite members having one singular stripe. Extremely fast but fragile, each wears a standard metal helmet featuring ear protection and chin strap armor. These helmets are equipped with an aim-assist eye attachment, enhancing precision and accuracy on the battlefield. The Interceptor Astro Toilets are housed in sleek, shiny metal toilets, which are mounted on small static warp levitators that act as their main body. These levitators are equipped with rear thrusters, allowing for rapid flight and increased combat efficiency. Their bodies feature six primary wings, with two additional spiky wings positioned above and below the main wings in an X configuration. Below their primary wings are two rapid fire plasma cannons which serve as their primary weaponry. On the front of their toilets, a spiked ram is prominently featured for skewering enemies, making them fearsome adversaries in battle.
Astro Interceptors excel in air-to-air combat and are specifically designed for offensive interception roles, demonstrating exceptional performance over short projectile range & boasting high rates of firepower, speed, and remarkable maneuverability. These features enable them to traverse long distances in a short amount of time, making them highly effective for both rapid assaults and tactical engameeperents in aerial warfare, often leading small-scale attacks on enemy positions.
No.159901
The Rocketeer Astro Toilet was the main antagonist of Episode 51, making its first and only appearance while fighting alongside other Skibidi Toilet troops. Along with the other toilets, it suffered the same fate and was killed by Titan Cameraman 2.0. It is the first toilet in the series to be directly affiliated with the Astro Toilets. Like all Astro Toilets, it has red irises but appears to possess relatively primitive weapons by Astro standards.
The Rocketeer Astro Toilet was most likely the first version of the Obliterator Astro Toilet who has 4 giant Astro Plasma Cannons instead of Rocket Launchers. He is seemingly one of the lowest-ranking forms of Astro Toilets in the entire hierarchy, further confirmed due to having no stripes on his helmet.
He resides in a gray toilet with armor protecting the flusher on his water tank, something that none of the other Astros have. Like the Astro Obliterator, the Astro Rocketeer has no visible static warp levitator, being covered by their weaponry and armor. On the sides of his toilet are two mechanical and bulky wings, which are smaller versions of what the Astro Obliterator has, that allow him to fly easier, with a white circle drawn on the top of them and a red light on the end of the wing flaps. On the sides of his toilet tank are two mechanical poles that connect to the back of the wings for an unknown purpose. Underneath his wings are two sets of giant rocket launchers, which are even weaker than what the other giant versions of the Astro Toilets have. On the front of his toilet is the same metallic box that the Obliterator Astro Toilet has, with the same blocky armor, spotlights, and protected Core. Underneath his toilet is a small extension, it is unclear whether it is a fin or a ventral turret.
No.159902
The Detainer Astro Toilet 2.0 is a high-ranking member of the Astro Toilets and an upgraded version of the 1.0 variant. He made his return in Episode 70 after being absent for over 10 episodes. Following the damage sustained from the Chief Scientist Skibidi Toilet Mech in Episode 60, he was repaired and upgraded by his allies and brought back to the battlefield. Now equipped with improved Detaining Claws, he can magnetize, dismantle, grab, or crush objects with ease. Judging by his helmet, he has also been promoted to a higher rank since his last appearance.
The Detainer Astro Toilet 2.0 is a lanky figure. He has red eyes and light toned skin with slight facial hair. He wears a metallic helmet with 3 metallic stripes on the front, indicating his rank in the hierarchy. His head sits within a flat mechanical toilet base with three long mechanical, segmented arms - two on his sides and one attached to the back of his toilet. At the end of each arm is a thin magnet shaped contraption that flows a bright orange/yellow energy, capable of catching energy and other non-physical attacks. They can also be used to grab or launch objects, as seen in Episode 72. An odd feature is that his head appears to be abnormally large compared to his toilet size.
As one of the new recruits in the elite-ranking Astro units, Detainer, much like his superior Overseer, is equally sadistic & vindictive, focused on his assigned goal of isolating and executing the G-Toilet, with other Skibidi Toilets and Alliance members attacked by the Detainer as mere collateral damage. Detainer is smug and overconfident of his own abilities, which both led to his defeat in Episode 72 and gave the Alliance access to his detaining claws.
No.159904
The Strider Astro Toilet is a significant variant of the Astro Toilets. They first appeared and made their debut in Episode 76
Similar to the Astro Troop, the Strider Astro Toilet has no visible stripes on his helmet, indicating that he is a low-ranking member. He resides in a metallic toilet that is entirely covered in extremely durable metal armor, with a massive metal backplate replacing his water tank for added protection. A large and extremely powerful Plasma cannon is affixed to the front of his toilet. Instead of flying, he has four metallic, crab-like legs attached to the sides of his toilet, though it seems capable of limiting levitation
From his small screen time, it is presumed the Strider Astro Toilet acts as a tank unit, firing powerful plasma projectiles at opponents and relying on Trooper & Specialist Astro Toilets for protection and support. Though bulky, they are quite useless against more powerful and larger opponents, as seen when the Strider Astro Toilet was ambushed by the Upgraded Camera Strider
The Strider Astro Toilet features a futuristic plasma blaster cannon integrated into the front of his toilet. The cannon emits an orange plasma bolt at the tip when it's charged and ready to fire, signaling its activation. This weapon is capable of launching destructive plasma projectiles at medium speed, with its power intensifying the longer it charges. The prolonged charging results in significantly increased damage potential, making it a formidable tool in prolonged combat situations. In later episodes, some Strider Astros have been seen firing slightly faster projectiles. This may be an upgrade or simply an alternate form of fire
No.159905
Carrier Astro Toilets are strong variants of the Astro Toilets first seen a few minutes before the end of Episode 74. As some of the largest and most powerful non-unique Astro Toilets up to date, they are capable of deploying Interceptor Astro Toilets and possibly other Astro Toilets, as well as being able to annihilate large city areas over time utilizing their laser cannons.
The Astro Carrier is a distinctive entity within the Astro Toilets' hierarchy, functioning primarily as an aircraft carrier for Astro Interceptors rather than engaging directly in combat. Notably, it is among the few Astro Toilets with multiple units across various ranks, identifiable by the stripes on their metallic helmets—most lacking stripes, while elite members display three stripes. These units feature a metallic halo around their heads, akin to the Mothership Astro Toilet and the Impactor Astro Toilet. Elite units can deploy plasma-hex shields over their faces for protection, similar to the Duchess Astro Toilet. They inhabit black toilets with two protective pillars flanking the water tank, resembling massive towers. The specific type of Static Warp Levitators they utilize remains unknown, as their bodies are entirely encased in blocky armor, giving them a battleship-like appearance and contributing to their naturally slow speed. Their "shoulders" are equipped with four runways housing crates that store Astro Interceptors beneath them. Beneath these runways are presumed to be two spotlights or unidentified weaponry. Each side of their bodies mounts two powerful laser cannons capable of city-level destruction, with an additional two located at the bottom. Two thrusters at the rear facilitate smooth, albeit slow, flight. A prominent Reactor Core is situated at the front of their bodies, though its power capabilities are currently unknown.
No.159907
Impactor Astro Toilets are variants of Astro Toilets who first appeared in Episode 76, attacking the Laser Drifter Skibidi Toilet carrying the Injured Cameramen. These low-ranking yet powerful giant-sized enemies would make their subsequent appearances in Episode 77, where they have proven to be a dangerous threat even to powerful Titan-level units like Titan TV Man 2.0.
The Impactor Astro Toilet is presumably the stronger, bigger and more useful variation of the Strider Astro Toilet, with the two sharing the same weaponry design & concept. They are also one of the only Astros to have multiple units across multiple ranks in the hierarchy, with standard units having no stripes on their Helmets, while elite members having one stripe on their helmets. While the standard units are only equipped with retractable helmets, the elite Astro Impactors also have metallic halos around their head, similar to the Astro Mothership or an Astro Carrier.
The most notable thing about the Astro Impactor’s design is their Propulsion Ring, a massive device surrounding their entire body with the same design as their halo that is constantly spinning. On the front of their toilet is a huge metallic Core-like device capable of dealing insanaely powerful blasts, with protective armor covering it when not in use. The Astro Impactors also have two Laser emitters placed on the sides of their ring. In terms of mobility, he has four heavily armored mechanical legs on the sides of his toilet, allowing him to move and jump around insanaely quickly. When they are being deployed, they come down in some type of mechanical shell in the shape of what looks like a drill that implants himself into the ground, though it is unknown what it is currently.
The Impactor Astro Toilet is an extremely powerful Astro Toilet. Despite their large size, they have proven to be surprisingly agile in intensive combat situations, allowing them to traverse massive distances over rough, uneven terrain and
No.159908
The Mothership Astro Toilet is an absolutely colossal Astro Toilet that made his debut in Skibidi toilet 74. He is considered to be the largest character existing in the series so far, serving as a mobile base, single-target annihilator unit, upgrade and repair station, and main transport unit for the Astro Toilets.
The Mothership Astro Toilet is a gargantuan-sized Astro Toilet that is shaped akin to a floating citadel, currently being the largest character in the entire series. Much like other Astro Toilets, the Mothership Astro Toilet has pale white skin and red eyes. He also wears a standard mechanical Astro Toilet helmet with a large halo behind his head and 5 stripes on the helmet, denoting that he is most likely equal to the Overseer Astro Toilet in rank. The Mothership Astro Toilet is almost completely surrounded by the frame of the saucer surrounding his body. Additionally, he also has numerous, large jetpack turbine alike devices mounted on the sides and the front of his body, they are also seen constantly spinning, although they serve an unknown purpose. On the lower part of the Mothership Astro Toilet's body is an enormous plasma cannon that is capable of emitting an extremely powerful beam of plasma. The plasma cannon itself is very powerful, as seen in Episode 77, where the Mothership Astro Toilet utilized the plasma cannon to obliterate an entire mountain.
The Mothership Astro Toilet has an orbital strike laser emitter mounted below his toilet, which takes a while to charge up. When fired, the cannon causes devastating destruction, sending out powerful shockwaves that can destroy superstructures and level entire mountain ranges. It is mostly used to utterly eviscerate important enemy emplacements, such as their bases.
No.159909
The Blue Shirted Large Cameraman was a Large Cameraman who first appeared in Episode 67 as a POV-Cameraman. He was characterized for dual wielding Rocket Launchers as well as his shirt color.
He was a strong soldier for the Alliance, as he was fearless against bigger opponents and was always there to help his allies, even when critically damaged himself.
The Blue Shirted Large Cameraman is similar to a Large Cameraman, with only minor differences being that he wears a blue shirt. He also wears a black coat and a dark blue suit.
The Blue Shirted Large Cameraman had a few modifications that allowed him to be better at combat. He wielded two Rocket Launchers, and had a jetpack. Overall, the Blue Shirted Large Cameraman was a powerful combat agent due to these abilities, along with his natural skill.
His death is considered to be one of the saddest moments in the series. As seen in Episode 68, he was already injured after the Repairer Skibidi Toilet shot him with its buzzsaw. He was able to blast it with a rocket and then escaped. As he and the group were running, they encountered the incoming Isaac Kleiner Skibidi Toilet who was shooting a few dead Semi-Medium Scientist Skibidi Toilets. As he was running into the elevator, Issac Kleiner Skibidi Toilet blasted him with all of its powerful lasers. It then tried holding the door to get inside, but the Blue Shirted Large Cameraman was able to blast it using his only rocket launcher in the face causing it to jump back and let the elevator door close. Unfortunately, he was critically damaged and lost his left arm due to the lasers. Plungerman tried to get closer to him but he stopped him, gave Plungerman his camera lens, and also gave him a thumbs up before passing away. Notably, some mournful music was playing in the background of this incident.
No.159910
Obliterator Astro Toilets are a variant of Astro Toilets that debuted in Episode 74 alongside several more Astro Toilets. They closely resemble the Rocketeer Astro Toilet, only with a few upgrades and additional features.
Astro Obliterators are presumably the upgraded variation of the Astro Rocketeer, housing many of the same design features, though it is unconfirmed at the time of writing. Even though they are most likely the upgraded version of a low-ranking Astro Toilet, they are still the same rank in the hierarchy as they were before, having no stripes on their helmets, but they now have a red visor that comes down from the top of their helmet as well as chin-strap armor that comes down from the sides of their helmets, similar to the Astro Interceptors. They reside in gray toilets with four mechanical wings coming out from the base in an X formation that have red lights at the end of the wing flaps, with metal poles connecting all of them together to the rest of their bodies. On the sides of their toilet are two bigger and bulkier wings similar to the other ones in the X formation, with two powerful plasma cannons under each of them. On the front of their toilet is some kind of metal box with blocky armor placed on the front, with a set of spotlights affixed underneath the armor. In the center of the box is what seems to be a static warp levitator, though it has some kind of metallic protector on it which is constantly spinning. They also act as transportation units, having the ability to deploy Astro Troops, Astro Specialists, and Astro Striders from the back of their wings and toilet.
Despite being placed at the lower ranks of the Astro Toilets, Obliterators are far more formidable than average Astro Troops due to their massive size, speed, and firepower, even being powerful enough to rival Titan-sized units. Their primary purpose is to strategically bombard large groups of small units and fortifications essential to the enemy.
No.159914
Watchman of Doom (as referred to by Overseer Astro Toilet), or Corrupted Titan TV Man, is the infected version of Titan TV Man. He now has an orange Core instead of the purple Reactor core he used to have, symbolizing his new affiliation with the Astro Toilets.
In the full episode of Episode 77, after the raid on the TV Men Laboratory, Titan TV Man was captured by the Duchess Astro Toilet along with a legion of Obliterator Astro Toilet and Interceptor Astro Toilet reinforcements. Then, surrounded by the Astro Toilets in Denver, he was controlled by the Core-penetrator deployed by the Carrier Astro Toilet. The Core Hijacker forcefully impaled his core and implanted itself inside the core of Titan TV Man, turning his distinct purple core to orange color to symbolize his new loyalty to the Astro Toilets.
Watchman of Doom has the same structure but a completely broken and damaged appearance in terms of weaponry. He retains his own current attire, but as the attached weapons, Shoulder attachments, and armors have been completely destroyed and removed, he appears completely unarmed and simple except for his core. The purple color representing the TV Men race is now replaced by orange color. His chest part is equipped with the Corruptor attachment sent by Astro Toilets and is quite damaged.
Watchman of Doom can still shoot plasma shots, just like before. However, since he is on the Astro Toilet's side, it can be seen that it is orange instead of purple. There seems to be no change in the function and effect of his ability. One thing to note though that it seems to be able to aim at targets. If you looked closely before he fired one of these shots at Camera drone, it moved a bit to aim at the latter. He also stood upright, which unlike himself before corruption/infection, he had to point his chest towards the target.
No.159916
The TCM 2099 is a special character that appears in Episode 20. He is the first character to be a completely new creation in the multiverse by NoSkillClutch, rather than just a modification or a counterpart version of a character from the Skibidi Toilet series. He appears coming out of the black smoke behind G-Toilet.
TCM 2099's appearance is akin to that of the Titan Cameraman. The camera model it carries is somewhat uncommon and has not been seen on any other characters. It appears to have 4 cameras on its shoulders. Much of its body is covered by metallic parts, especially its fists, and it also possesses a Jetpack that allows it to fly.
This Titan has 2 weapons integrated into its body. One appears to be another type of Railgun (interestingly, not used in Episode 20 but employed in Episode 21). Its second weapon is a Reactor Core, which was not seen in use. When about to deploy it against the G-Toilet, the latter fled, leaving the effects of this Core unknown. It could possibly inflict damage through fire or deadly blinding light.
The TCM 2099 is highly proficient in physical combat, leveraging the unique abilities granted by being a Titan. Furthermore, the use of the powerful reactor/core lens enables the discharge of a formidable flashbang or heat blast, effectively incapacitating adversaries such as Skibidi Toilets. In Episode 20, The TCM 2099 was able to withstand lasers from the G-Toilet.
Railgun:
Damage: Moderate High
Durability: Unknown (Possibly High)
It is a railgun located on the left forearm of TCM 2099, delivering high damage. However, it appears that the railguns of the Titan Camera Toilet are more powerful. It was first seen in Episode 21.
No.159918
Description
CamPrime is a titan-sized Cameraman and an alternate version of Titan Cameraman from another universe. He made his debut in the trailer for Episode 047. Not much is known about him other than him being based off of the character Optimus Prime.
CamPrime has a very buffed-up appearance, with all of his mechanical parts visible. His body is coated with countless thick gray armor plates. His main camera head has a blue, glowing lens with a fin-like part on top. The top of the lens is slightly bent, just like that of his original counterpart. On the sides of his head are two camcorders.
On both of his shoulders, two ARRI film cameras are attached, each with a blue lens. Behind the two cameras are two huge plasma cannons attached that glow blue plasma. In the middle of his chest, there is a huge blue reactor core that looks identical to that of his original counterpart. On both sides of his core, there appear to be devices with some unknown functions. Additionally, a symbol can be seen on both sides that looks like the symbol of The Combine from the game Half-Life.
His legs are very thick, and his feet have a huge width. On his left arm, he has a railgun with blue and gray colors. He is equipped with a jetpack on his back with two wings, allowing him to fly. Overall, his appearance is very similar to that of Optimus Prime.
In his jet form, he looks like that of a typical modern fighter jet, albeit with blue colors. In this form, his cannons seem to serve as his main weaponry.
In this episode, CamPrime debuted in the trailer for this episode. He was seen standing next to Clockwise and MetalDrill as they were met with Sinister Titan Clockman. CamPrime formed an energon hammer and shouted, “A king bows to no one!” Sinister Titan Clockman responded by saying, “What’s a king to a god?”
No.159919
Lucky Cameraman is a major character in the Skibidi Toilet series, as well as a notable member of the Administrator's Collective. He first debuted in the full screen version of Episode 3 and made reoccurring appearances across all the Chapters so far. He has lived the longest and has survived numerous incidents such as getting sucked by Vacuum Skibidi Urinal in Episode 46, or being on fire in Episode 56, and the Skibidi Toilet ambush in Episode 65. More recently, however, multiple additional scenes as the POV-Cameraman in additional scenes in full Season compilations point to him working with the elusive and mysterious Administrator, and greatly implied to be part of his Collective.
His first direct injury was from the Upgraded Claw Car Skibidi Toilet in Part 2 of Episode 70. There is a popular theory that he is the POV-Cameraman of Episode 47, which would explain how he had first interacted with the Administrator and would also make his first injury much earlier, however this is not confirmed. Currently, he was retrieved after the events of Episode 70 by the Reinforcement Squad, albeit injured. He was later repaired but was soon apprehended by the Detective Cameraman for interrogation.
Lucky Cameraman wears a blue suit underneath a dark blue coat (visually black, but dark blue if brightened), alongside a coral dress shirt paired with a black tie with a hard-to-see floral pattern, with a set of blue dress pants and brown shoes.
Lucky Cameraman is a pretty serious person, and in some places, it looks like he's a leader, especially in episodes
No.159921
Rip Blazkowicz was the cruel, violent, shameful and racist father of William J. Blazkowicz in Wolfenstein Reboot timeline. Unlike in the Original Timeline, he emotionally and physically abused both him and his mother. While not being a high ranking Nazi such as most of Traitor of Poland and United States and Wolfenstein's antagonists, e.g., Wilhelm Strasse and Irene Engel, his history with B.J. as well as his critical role in B.J.'s capture and subsequent execution makes him the secondary antagonist of Wolfenstein II: The New Colossus.
Rip was born in America, to a poor Polish family with a bad reputation, which had moved to the United States to start anew, though this didn't last long, since there were some heavy implications that sometime during his youth later on, Rip murdered his own family out of resentment for them for having such reputation. At a Polish American society gathering on August 1, 1908, Rip met a Jewish girl named Zofia and made her laugh at a monkey joke. Zofia became smitten with Rip, and the two met again at Uncle Anatol's that Sunday.
In 1910, Rip married Zofia just to obtain her father's investment capital to begin his own business in Mesquite, Texas. This plan failed as Rip turned out to be a poor businessman with his business faltering, his failures leaving him hateful, venting his frustration on the failure of his business onto his wife, son, and dog Bessie. Despite Zofia's father telling him to shut down the business, he refused, with it continuing to fail, causing his best friend and business partner, Frank, to end his friendship with him and his employee, Archibald, to resign in disgust because of Rip's failure, dishonesty, and deviousness.Rip Blazkowicz was the cruel, violent, shameful and racist father of William J. Blazkowicz in Wolfenstein Reboot timeline. Unlike in the Original Timeline, he emotionally and physically abused both him and his mother.
No.159922
William Joseph "B.J." Blazkowicz, "Billy" as named by his late Mother Zofia when he was a child, or just "William" by his spouse Anya, also known among the Nazis as "Terror Billy", William Joseph Blazkowicz is the protagonist of MachineGames's reimagining and reboot of the Wolfenstein series, inspired by the original version of William J. Blazkowicz from Wolfenstein 3d (1992).
The MachineGames series continues (partially) after the events in Wolfenstein (2009), where the Nazis won and dominated the world 14 years after the war. Much of B.J.'s background is also completely reimagined in this series from his original background in the classic series (see William J. Blazkowicz (Classic)). Several details in William's life have been altered, including changing his hair color, giving him a different American accent, and changing his birthplace, as well as giving various changes to his personality.[2] Quake Champions further fills in gaps in his history, in particular, his early life and training to become a soldier.
The developers have chosen to largely ignore Wolfenstein (2009), and they do not consider it the main part of their continuity. The Old Blood is a retelling of the events of Return to Castle Wolfenstein, set in this universe. The developers have stated that the original Wolfenstein 3D is considered as a prequel to this series; however, even the events surrounding that game have been reimagined according to Wolfenstein II.
Wolf 3D is referenced in The Old Blood, The New Order, and The New Colossus as previous events. In all situations, these references may have had reimagined outcomes (e.g. in The Old Blood, assuming the newspaper isn't pure propaganda (see newspaper transcripts), Hitler survived William's attack on him. Some elements of those games' lore simply do not exist in The New Order timeline (Allied victory in the war, marriage to Marie Patterson, William is voiced by the well-known voice actor Brian Bloom in "Wolfenstein: The New Order".
No.159924
Dark Speakerman was a variant of the Speakermen that made his first appearance in the background of Episode 24. He made his major appearance in Episode 63. He displayed a cold, ruthless, brave, and decisive personality. This was shown when he refused to help the POV-Cameraman get up in Episode 63 and when he shut the door on the two Cameramen, causing them to be killed by the Michael Jackson Toilet while saving the rest of the Infiltration squad from being killed in Episode 69. His death would occur in Episode 70 Part 3 after he was ripped in half and shot by the Chief Scientist Skibidi Toilet's laser.
In Episode 24, the Dark Speakerman had the same appearance as a Normal Speakerman, except he had a black speaker for his head. However, he wore a red dress shirt, a black tie, an unbuttoned black blazer and black pants. It is also still unconfirmed if it was exactly the Dark Speakerman that appeared in said episode.
In Episode 63 he appeared taller and broader than an average Normal Speakermen. As of Episode 66, his center part of his speaker appears to be glowing like Speakerwoman, despite not glowing before in 63. In 70, the reason for this was seen, which was that Dark Speakerman was capable of turning his speaker's glow on and off at will.
After Episode 70 part 2, the Dark Speakerman had a cracked speaker and only the left part of the earpiece. After defeating the Claw Car Skibidi Toilet, he took the spear.
A more pragmatic counterpart to Plungerman, Dark Speakerman was characterized as a tough and seasoned warrior, ready to take any morally ambiguous measures necessary against the enemy. Compared to his fellow Speakermen, he is more reserved & antisocial, refusing to lend a hand to Plungerman in Episode 63 and leaving the two Green Suited Cameramen to be torn apart by the Michael Jackson Skibidi Toilet by closing the blast doors on them during the infiltration on Scientist Toilet's compound in Episode 69.
No.159925
Plungerman was a well-known and respected member within the Cameramen faction. He was a distinguished member of the Black Cameramen and was known for being very daring and reckless while dual wielding his two signature weapons, which were his two plungers. As one of the oldest members of the Alliance, Plunger was regarded by many of his fellow Cameramen and real-life fans as "The Bravest Cameraman Ever". Even his enemies, the Skibidi Toilets, looked up to him so much that they have tried to imitate his pose to intimidate their enemies.
Plungerman had undergone several repairs over the course of the series. Initially, his only equipment was a pair of Plungers stored on his back. Since then, he received a jetpack for greater maneuverability and agility in Episode 52, where he used them to great effect against two Skibidi Toilets before they could harm the POV-Cameraman. During the events of Episode 73, it is revealed in a flashback that Plungerman has been around ever since the war first began, quite possibly even before it started.
From what we've seen throughout the entire series' episodes, Plungerman/Dave was a very courageous person who deeply cared and looked out for his comrades' well-being, even before he was turned into a Cameraman, as seen in the Season 25 compilation. The most notable sign of his personality was shown in Episode 50, where he fearlessly walked towards an army of Skibidi Toilets about to invade the Cameramen Laboratory. He also does not tolerate being disrespected in Episode 63, where he threw a Plunger and gave the middle finger to his friend Lucky Cameraman, who made fun of his appearance while driving the Glitchmobile.
No.159928
James Sunderland is the protagonist of Silent Hill 2. As the game begins, James remarks that his wife, Mary Shepherd-Sunderland, has been dead for three years. Regardless, he has received a mysterious letter in Mary's handwriting, claiming that she is waiting for him in their "special place", somewhere in Silent Hill. When James arrives at the town, he becomes ensnared in a series of bizarre and nightmarish events which force him to question his sanity, morality, memory and personality.
James also appears in Silent Hill: Downpour, Book of Memories, Dead by Daylight: Chapter XVI - Silent Hill.
James is polite and mild-tempered, and acts courteously towards other characters.
When he meets Angela Orosco, he tries to help her cope with her emotional distress and attempts to touch her shoulder in comfort. James shows concern for Eddie Dombrowski at first, advising him to leave the town. He also shows concern for Laura, and worriedly follows her through the town. Maria describes James as kind (citation needed as to when she mentions this). In her letter to Laura, Mary describes James as "a little surly", that he does not talk much, but underneath his enigmatic exterior he is a sweet person.
However, James's darker side is revealed through some of his actions. James lost some of his confidence and self-respect when Mary became ill, progressing to deep grief and depression after her eventual passing.[citation needed] He is convinced that she died as a result of her illness, refusing to accept that he played any part in her death.
James is borderline suicidal, yet seems to deny his suicidal feelings. James originally came to Silent Hill to kill himself, and actually does so in the "In Water" ending. In the novelization, James says, "Actually, I guess I am dead, heart's as good as dead anyway." He wasn't filled with a sense of loss, he just felt like his life wasn't worth living anymore.
No.159930
The Explosive Decoy Cameraman was a deceased Normal Cameraman that was used as a decoy to distract and to lure squads from The Alliance, most specifically the Infiltration squad. Upon activation, the Explosive Decoy Cameraman will detonate a few seconds after, resulting in a loud explosion and a cloud of Acid.
The Explosive Decoy Cameraman has the only ability of detonating himself, as the Normal Cameraman is already dead, making him fully powerless and defenseless.
This is the only attachment to the decoy, a single Pipe bomb. This is used to create destruction in a small radius, as proven in Episode 70. When activated, the Explosive Decoy Cameraman will detonate, releasing a cloud of Acid. Remarkably, the event is capable of ripping apart the floors of the Alpha-Hills Labs' elevators, which are made of metal.
No.159931
The player character is a humanoid creature. The most significant difference between him and a human is that his torso lacks any skin and reveals a slightly different organ and bone structure. His lungs are exposed to the elements and have six holes within them. He uses his left hand to interact with the machinery around him. This hand is pierced with a specialized biomechanical key that cause some bleeding at first, because this special "hidden blade" key gets fused with his skin.
Depending on the trailer, his arms and hands would either be stripped of skin or would have it with artificial etchings and engravings within them.
His face is similar to a human's in the sense that he has eyes and a nose, but lacks ears and a mouth entirely. Additionally, the skin on his face does not cover the whole head, leaving the sides, the back, and mouth area covered in thick red flesh. In-game as well as concept art, he is shown to have an external penis-like reproductive organ that folds upward against his abdomen while not in use.
The Host's body changes the longer the Parasite travels with him. At several points, spikey tendrils grow out of the Host's legs and arms. The chest of the Host gets torn open more and more as well.
The first Protagonist is seen crawling across the ground, attempting to reach a tall structure in the distance before they fall into a ravine, awakening inside of a decrepit underground facility. Navigating the corridors, the Protagonist acquires a biomechanical key that is fused onto his arm, and a door that requires two people to open. Finding a storage facility, he removes a Moldman from the wall, being given two options for how to release him from his shell; a saw and scoop device. By using the scoop, it will kill the Moldman and sever his left arm.
No.159933
unfunny
No.159938
The Juggernaut Astro Toilet is an insanaely powerful elite Astro Toilet that first appeared in Episode 72, saving the critically injured Detainer Astro Toilet from being finished off by the G-Toilet 4.0. Despite being much more powerful, he is most likely the same rank as the Astro Detainer, as his helmet sports the same number of stripes on the helmet. He is equipped with a powerful EMP Shockwave Cannon on his right arm and a hexagonal-styled energy shield on his left arm, as well as several other features and weapons that have not been used yet in his debut. He is like a bigger and stronger version of Scout Astro Toilet. They both have something related to canine because Scout Astro Toilet was seen damaged, and we saw that he had dog ears, while we see a dog paw on Juggernaut Astro Toilet's flashlight; however, the other Astro Toilets, such as the Carrier Astro Toilet or Obliterator Astro Toilet, have flashlights/spotlights like these.
The Juggernaut Astro Toilet takes on the appearance of an Astro Toilet larger than the Detainer Astro Toilet, being one of the largest characters to date. Along with his massive size, he has a helmet similar to the latter but much more modified and has an overall spikier appearance. He also wears a menacing gas mask with glowing red eye holes that seem to close and open slightly like real eyes. The same red glowing color is seen throughout his body.
He has two mechanical arms attached to his sides, having a much different model when compared to the Detainer Astro Toilet's detaining claw arms. These arms have four "fingers" instead of a pair of tongs but are shorter than the Detainer's. The most notable thing about the arms is the ominous red glow that emits from the center of his mechanical fingers, along with sparks of electricity briefly flashing around him. On his left arm is a small device capable of creating a hexagonal-styled energy shield.
No.159939
Aiden Pearce (also known as The Vigilante and The Fox) is the main protagonist of Watch Dogs, a minor character in Watch Dogs 2, a playable character in Watch Dogs: Legion and one of the two main protagonists (alongside Wrench) of the DLC Bloodline. He is the overall main protagonist of the Watch Dogs series, since he has appeared in all three games.
He is a highly skilled grey hat hacker who has access to the CTOS of Chicago using a highly specialized device, the Profiler. Because his actions led to a family tragedy, Aiden has taken to a personal crusade against the powers that be. His obsession with security, surveillance, and control borders on the paranoid and dangerous, extending to monitoring his own family (unbeknownst to them).
Aiden was born on May 2, 1974[1] and grew up in Belfast, alongside his younger sister Nicole. His mother took the siblings to the United States in order to escape from their father who was implied to have been an abusive parent.
As a child, he grew up in a rough neighborhood and frequently had to protect his family. Over time, his mother slowly noticed how similar Aiden was becoming like his father and that her once sweet little boy had gone. He also learned about computers and grew to become a skilled hacker. As a young adult, Aiden became a member of a criminal gang. He purchased lessons in hand-to-hand combat, marksmanship and weapons all of which contributed towards his career as a thief. He also operated as a fixer which provided him deep insight of the criminal underworld.
No.159940
Billie Lurk is Daud's second-in-command and companion throughout the events of The Knife of Dunwall. It is she who informs Daud about the location of the whaling trawler Delilah, and assists in each of his missions. Billie Lurk reappears in Dishonored 2 as Meagan Foster, a companion of Anton Sokolov, and serves as the protagonist's boatman. In Dishonored: Death of the Outsider Billie becomes the protagonist.
The child of a foreigner from one of the many small isles in the ocean and off the coast of Pandyssia,[4] Billie Lurk was born on the 2nd day of the Month of Hearths in 1813[5] and grew up in Dunwall,[4] spending her early years in the house of her alcoholic mother.[6]
Unwanted and abused as a child, Billie left home at an early age, beginning an amateur career of thievery and assassination to avoid working as a mudlark or child prostitute.[6] She hoped to one day leave such work behind to become a ship captain.
She eventually came to meet Deirdre, whose friendship helped prevent Billie from comitting suicide. In time, the two became lovers.
Billie became a pariah in the Dunwall underground when she murdered a "dandy" who struck and killed Deirdre. Unbeknownst to her, the man was Radanis Abele,[7] son of the Duke of Serkonos. Due to her status as a wanted fugitive and the powerful individuals interested in her arrest, she was cast out everywhere she tried to seek refuge.[6]
Immediately after Deirdre's death, Billie had actually stuck around to observe and memorize the faces of those complicit in Deirdre's death. Among them she memorized the faces and voices of the three members of the City Watch who had stood around and done nothing when Radanis Abele had killed Deirdre. One night, she managed to track them down. She drew her knife and ran forward but tripped on a divot and fell to the ground. Her mistake went unnoticed by the Watch, and the delay allowed a masked assassin to step forward and kill the City Watch members anyway.[8]
No.159941
so quirky lol
No.159942
Aiden Caldwell is the playable protagonist of Dying Light 2 Stay Human.
Aiden's exact date and place of birth is unknown, but it's likely that he was born either before or during the Harran Virus pandemic that eventually spread across the world. His father saved his life when he was young, telling him never to forget who he was or where he came from. He is an unknowingly infected survivor in a dying world, where getting attached to others is deadly.
He is a member of an outcast group known as the Pilgrims, a group that wander the world and are compared to Japanese Ronin and Old West desperadoes. He claims to have travelled over 2,000 kilometres (1,242 miles) from Crossdale River.[1] Aiden's travels lead him to the City in search of his lost sister, Mia. The only person he remembers from his past, who he believes is the key to unlocking it and teaching him who he really is.[2][3]
After escaping a group of virals in a tunnel, Aiden meets a fellow pilgrim named Spike. The two of them walk through the forest to a mansion where they drink beer and Spike tells him that he got a trail on a guy named Waltz, telling him to contact an informant at a nearby house. After securing a safe zone in the house, Aiden sleeps and has a dream where he and his missing sister Mia are in a hospital being experimented on, a fire starts and Aiden loses track of Mia.
The morning after, Aiden contacts the informant and the two plan to meet in the sewers, Aiden asks the informant if Mia is alive and the informant confirms she is alive. Aiden makes his way to the sewer and encounters a volatile, who bites his hand, the informant saves Aiden but Aiden has a seizure and passes out.
No.159944
sage
No.159945
sagee
No.159946
sagea
No.159947
sagew
No.159948
saga
No.159949
Jonathan Irons was the founder and CEO of the private military corporation, the Atlas Corporation, in Call of Duty: Advanced Warfare. He started off as a supporting character for the player, but was then revealed to be the main antagonist throughout the rest of the campaign.
Jonathan Irons once served in the United States Army and trained as a soldier in the West Point Graduate Program. Leaving the military at some point, Irons founded the Atlas Corporation in 2035 using his connections with the U.S. Military and other powerful organizations. He would later establish Atlas International in 2043, which would become one of the largest PMCs in the world. Irons would also get married and have a son named Will, who, contrary to Jonathan's pessimistic views about the U.S. government, disappointed his father by joining the United States Marine Corps. Will joked about this by claiming that he enlisted in the Marines in order to stay away from his father and instead serve his country.
After having finished a funeral service for his son Private Will Irons, who was killed during an U.S. operation to counter a massive North Korean invasion of Seoul, Jonathan Irons offered Will's close friend Jack Mitchell to join him at Atlas, the world's most powerful private military contractor, of which he is CEO. As compensation for his injuries in Seoul, Mitchell is given by Irons an advanced prosthetic arm to replace his amputation.
Meanwhile, a terrorist organization calling itself the KVA, led by a Georgian terrorist code-named Hades, began staging numerous terrorist attacks, with the world turning to Atlas to stop them. As part of the operation to combat the new enemy, Mitchell, joined by a notorious Atlas member named Gideon, along with other Atlas forces rescued the Nigerian Prime Minister and later a technologist in Lagos during a technology summit.
No.159950
sag
No.159951
www
No.159952
nnn
No.159953
lol
No.159954
wawa
No.159955
Shaun Mars is the second son of Ethan and Grace Mars, and the younger brother of Jason Mars. After the death of his older brother, his parents separate and have joint custody over him.
Shaun appears disconnected from his father and other people in general. He seems melancholy, preferring to watch TV rather than talk to or play with his father. He also does not take the initiative to play on the playground, whether it be playing by himself, with other children, or with his father. If Ethan instigates the playtime, Shaun will likely join in and enjoy himself. Shaun frequently mentions his brother Jason, and how he wishes his life was still the same as it was when Jason was alive.
During the chapters "The Park" and "Where's Shaun?," Shaun is kidnapped by the Origami Killer and Ethan Mars is left to find him. He discovers that the killer has sent him a cell phone and five origami figures. Each figure reveals a different address, and each represents a trial, a task that entails pain, risk, and/or sacrifice. If the trial is completed successfully, the video card unlocked will grant Ethan a live feed video of Shaun and will unlock letters in a hangman-style game. (Completing all trials unlocks the full address.)
Shaun is rescued in the final chapter of Heavy Rain, after Ethan, Madison, or Norman find the Origami Killer. They rescue Shaun from the well in which he was imprisoned, and after a brief CPR session, Shaun awakes.
Shaun's zodiac sign is either Capricorn or Aquarius.
Shaun is the only character whose modeling is not consistent throughout the game, appearing different in-game aesthetically than in the loading screen and most prominently in the chapter select menu.
An earlier model of Shaun depicted in early trailers appears to have a stronger resemblance to Ethan than he does in the final game.
No.159956
yyy
No.159957
ppp
No.159958
pror
No.159959
prpr
No.159960
eh
No.159962
Alive (transplanted into a Super Soldier's body, original body destroyed by Irene Engel)
William Joseph "B.J." Blazkowicz (Polish pronunciation: [blasˈkɔvit͡ʂ]) is a fictional character and the protagonist of the Wolfenstein series of alternate history video games starting with 1992's Wolfenstein 3D. An American spy of Polish Jewish descent, he specializes in one-man missions behind enemy lines. In addition to fighting the regular German army he also frequently encounters bizarre Nazi experiments concerning biomechanical technology and the occult
William Joseph "B.J." Blazkowicz, "Billy" as named by his late Mother Zofia when he was a child, or just "William" by his spouse Anya, also known among the Nazis as "Terror Billy", William Joseph Blazkowicz is the protagonist of MachineGames's reimagining and reboot of t he Wolfenstein series, inspired by the original version of William J. Blazkowicz from Wolfenstein 3d (1992)
The MachineGames series continues (partially) after the events in Wolfenstein (2009), where the Nazis won and dominated the world 14 years after the war. Much of B.J.'s background is also completely reimagined in this series from his original background in the classic series (see William J. Blazkowicz (Classic)). Several details in William's life have been altered, including changing his hair color, giving him a different American accent, and changing his birthplace, as well as giving various changes to his personality.[2] Quake Champions further fills in gaps in his history, in particular, his early life and training to become a soldier
The developers have chosen to largely ignore Wolfenstein (2009), and they do not consider it the main part of their continuity. The Old Blood is a retelling of the events of Return to Castle Wolfenstein, set in this universe. The developers have stated that the original Wolfenstein 3D is considered as a prequel to this series.
No.159963
Schwerer Gustav (English: Heavy Gustav) was a German 80-centimetre (31.5 in) railway gun. It was developed in the late 1930s by Krupp in Rügenwalde as siege artillery for the explicit purpose of destroying the main forts of the French Maginot Line, the strongest fortifications in existence at the time. The fully assembled gun weighed nearly 1,350 tonnes (1,490 short tons) and could fire shells weighing 7 t (7.7 short tons) to a range of 47 km (29 mi).[1][2]
The gun was designed in preparation for the Battle of France but was not ready for action when that battle began, and the Wehrmacht offensive through Belgium rapidly outflanked and isolated the Maginot Line, which was then besieged with more conventional heavy guns until French capitulation.[3] Gustav was later deployed in the Soviet Union during the Battle of Sevastopol, part of Operation Barbarossa, where, among other things, it destroyed a munitions depot located roughly 30 m (98 ft) below sea level.[4] The gun was moved to Leningrad, and may have been intended to be used in the Warsaw Uprising like other German heavy siege pieces, but the uprising was crushed before it could be prepared to fire. Gustav was destroyed by the Germans near the end of the war in 1945 to avoid capture by the Soviet Red Army.[5]
Schwerer Gustav was the largest-calibre rifled weapon ever used in combat, and in terms of weight, the heaviest mobile artillery piece ever built. It fired the heaviest shells of any artillery piece.[6] It was surpassed in calibre only by the British Mallet's Mortar and the American Little David bomb-testing mortar—both at 36 inches (91.5 cm)—but was the only one of the three to go into action.
No.159964
The Overseer Astro Toilet, also known as the Assailant Astro Toilet or the UFO Astro Toilet, is one of the first Astro Toilets to be shown in the Skibidi Toilet series, making his debut in Episode 53. He is a commander in the Astro Toilets' hierarchy, as his helmet sports five bands, the same number as the G-Toilet, who is known to formerly be a commander of the Astro Toilets. He represents an extraordinary variant of the Normal Gray Skibidi Toilet, integrated with cutting-edge technologies unprecedented in the Skibidi Toilet series. He is so far the most intelligent and strategic Astro Toilet in the series. He ordered Detainer Astro Toilet to help him to assassinate G-Toilet, in Season 23's secret scenes, only after deep analysis in battle. This was due to his spying and gaining intel on how far the Alliance was progressing in Episode 68. Overseer Astro Toilet's weapon is called the Phaeston rifle according to the assets that DaFuq!?Boom! used, here.
The Overseer Astro Toilet boosts a Photon Cannon attached beneath a rotating matter-manipulation ring, serving as a boundary that surrounds the Astro Toilets's main body, the Static Warp Levitator, as most Astro Toilets have a similar ring. The ring is in a constant spinning motion.
He also has a metal helmet, featuring five stripes, possibly serving as the heavy-duty vision goggles or some sort of device to control his abilities more stably. Following Episode 55, the existing photon cannon has been slightly armored. He has a strange device at the back of his neck. Moreover, as of Episode 77, he now bears a red core in his helmet, most likely capable to project a variety of abilities, like the ability to thwart Titan TV Man’s black teleportation smoke in place.
He features red eyes, which may indicate that he is a mutant, and hence very powerful, or the red eyes may be the cause of his supercharged form.
No.159965
The Duchess Astro Titan is similar to her 1.0 form but with a titan humanoid form and an extra halo. She made her debut in Episode 77 (full episode), where she captured Titan TV Man.
The Titan Duchess Astro Toilet now possesses a mech body which could possibly be grown from organic flesh, which means she is now capable of brutal hand-to-hand combat. She still carries her extendable red laser claws and halo. However, she has a new red reactor core attached to her chest, capable of shooting a powerful blast/laser beam similar to Titan TV Man/Titan Speakerman. Being a dominatrix, she carries a glowing energy whip, which she can use to beat her enemies into submission, as presented on Titan TV Man.
The Duchess Astro Titan first used this weapon in Episode 77 (Full Episode), where she used it against Titan TV Man. It is used to slash at enemies, mostly from close range. But this weapon is pretty long so the Duchess Astro Titan can use it from a decent distance. The chain is most likely really strong. We have only really seen it in combat once where it was used to attack the Titan TV Man, it managed to slash the Titan TV Man onto the ground and keep him on the ground.
Tentacles
The Duchess Astro Titan has 4 of these tentacles on the sides of her body. She can deploy and retract her tentacles from the huge halo on her back. These weapons can grab and pull enemies from long distances, as well as suck smaller characters toward these tentacles and crush them or rip body parts off of them. This was also seen in her first form where she had her 4 tentacles. She can also shoot Astro lasers out of these weapons.
Reactor core blast
In her first form she was not seen with a Reactor core, but in her 2.0 version she appeared to have a new Reactor core, which could possibly shoot beams and lasers.
No.159968
Obergruppenführer Irene Engel was the secondary antagonist of Wolfenstein: The New Order, and the main antagonist of Wolfenstein II: The New Colossus.
Irene Engel was born in Prussia, part of the German Empire, in 1905. In 1936, she joined the Nazi Party and secured a leading position in the Bund Deutscher Mädel, the all-female wing for the Hitler Youth. By 1948, she had climbed the ranks from a Gruppenführer to Reichsreferentin, the highest attainable rank for a woman within the organization at the time. Engel was the mother to six children and prominently displayed this fact as part of her public image as a proud and ideal German mother after the Nazi doctrine.
In the decades that followed, the Third Reich's expansion increased dramatically and so did the authority Engel held within the Wehrmacht. She was held in high regards by Adolf Hitler himself, whom she met in person in June 1956, with her then-14-year old daughter Sigrun. For Engel, the meeting was overshadowed by Hitler criticising Sigrun for being overweight, for which her mother, who already harbored a great disdain for her, hit Sigrun in a rage and briefly discussed having her sent to an euthanasia program. By 1960, Engel was an Obergruppenführer in the Schutzstaffel, and was the KZ-Kommandant of her own extermination camp, Camp Belica, in annexed Croatia
No.159970
Jay (also known as The Big Anomaly, "J", Radio Guy, and Jimmy) is the deuteragonist of BONELAB and a member of Lava Gang. He guides the Avatar throughout the campaign, eventually bringing them into the Voidway to join the ranks. Hosting the interdimensional radio station DeadFM, he is set to be the protagonist of the upcoming game of the same name. He is portrayed by Jimmy Wong.
Jay is originally from a MythOS chamber dubbed Tempest, PA,[1] where he was the host of a local radio station known as 98.6 KCCW(Changeg to WCCK for Bonelab). One day, he accidentally exploited a physics bug in the BONEWORKS engine and was launched far into the air. Afterwards, he explored other bugs, and found a love of collision physics and speedrunning. Shunned by the players of the simulation, he made his way into the town sewers, where he practiced his speed running strategies. After a week in the sewers, he accidentally noclipped into a small development room with unfinished textures. Here, he found the Avatar Dice, and transformed into Fast. He experimented with other avatars, including Strong and Short, by focusing on what traits he desired.
At some point, he was presumably contacted and recruited by Lava Gang, joining their ranks in the Voidway. He left his home simulation of Tempest and started exploring. He became acquainted with MythOS and the BONEWORKS engine, exploring the [REDACTED]Chamber simultaneously to Ford.[2] Advertising for his new radio station, 98.6 DeadFM, was placed around MythOS City, indicating he was among the members of Lava Gang who infiltrated the simulation before opening day, leaving items for Ford.
As the Avatar was being hanged in Heaven's Reach, Jay teleports a knife to them via a bolt of lightning, allowing them to cut the noose and fall into Descent. Jay observed them through security cameras and communicated via radios attuned to his radio station.
No.159974
The Duchess Astro Toilet is an elite Astro Toilet unit who made her first debut on Episode 76. She is currently the only known female Astro Toilet, and also a very powerful comrade with lots of attachments and features.
Her appearance is very complex, she has marks and visible scars on her face which are currently unknown. Her hair is short and dark red with her eyes being crimson red, with pitch-black eerie pupils. She doesn't use any kinds of helmets, but instead she utilizes a large crimson ring that resembles a halo on her head, which also radiates, glows and spins. Her static warp levitator is a red horizontal line, and her toilet is extremely similar to the other Astro Toilet’s base core toilets. She has 4 claws with laser turrets attached to them, being able to pull enemies to her like magnets and crush them using gravity forces, She is also able to shoot lasers and retract them to the back of her body when not in use. She also utilizes laser eyes to complement her main lasers, overall, she's a very strong opponent and a potentially big threat for The Alliance and the Skibidi Toilets.
The Duchess Astro Toilet is a character with a moderately extensive array of equipment and weapons, her primary weapon being her Quad-Mechanical Tendrils. These tendrils have multiple functions and attack methods, such as Red Laser Beams, absorption of enemy Energy Attacks, among other abilities, making them a very effective weapon.
Regarding inherent abilities, the Duchess Astro Toilet, being an Astro Toilet, has the natural ability of Levitation, allowing her to fly without the need for a jetpack or thrusters. She also possesses Laser Eyes and the ability to Warp, all these abilities being inherent due to her being an Astro Toilet.
The main weapon of the Duchess Astro Toilet is her tendrils, which are a kind of claw-like appendage with extendable tentacles.
No.159975
Jonathan Irons is the main antagonist of the 2014 video game Call of Duty: Advanced Warfare.
He is the CEO of the private military corporation Atlas Corporation and the father of Jack Mitchell's best friend Will. He begins a conflict with the U.S. government for failing to install democracies in other countries for over a century, and uses the bio-weapon Manticore to bring global domination to thousands and avenge the death of his son. He is also the archenemy of Jack Mitchell and Cormack.
He was portrayed by Kevin Spacey, who also played Keyser Söze in The Usual Suspects, John Doe in Se7en, Micky Rosa in 21, David Harken in the Horrible Bosses films, Frank Underwood in House of Cards, and voiced Hopper in A Bug's Life and Dr. Nerse in The Cleveland Show.
Prior to the events of the game, Irons was born in 1996 and once served in the United States Army while trained as a soldier in the West Point Graduate Program. Leaving the military at some point, Irons founded the Atlas Corporation in 2035 using his previous connections with the U.S. military and other powerful organizations. He would later establish the Atlas International in 2043, which would become one of the largest PMCs in the world, ultimately becoming more effective than most other governments. Irons would also get married and have a son named Will, who, contrary to Jonathan's pessimistic views about the U.S. government, disappointed his father by joining the Marine Corps. Will joked about this by claiming that he enlisted in the Marines in order to stay away from his father and instead serve his country.
No.159976
Fred (Red Shirted Large Cameraman) is a member of the Alliance, appearing in two episodes before completely disappearing from the series for unknown reasons, or just going on hiatus. He returned in the full episode version of Episode 70 residing in an infirmary inside the Cameramen Laboratory.
Fred first debuted in Episode 31, being shown infected by a Parasitic Skibidi Toilet while hitching a ride on a Large Skibidi Toilet towards the POV-Cameraman of the episode. He would appear for a second time in Episode 34, chasing down the POV-Cameraman of the episode, with said Cameraman leading his larger infected ally into a trap.
This would result in Fred being fortunately caught and held in place by two other Large Cameramen, with a third Large Cameraman jumping down from the ceiling to manually detach the Parasitic Skibidi Toilet that was residing behind the neck of Fred. He probably was not deployed after that, and was not seen again.
He would appear once more in Episode 70 in the infirmary of the Cameramen Laboratory. It is currently unknown how he got injured, leading to him becoming wheelchair-bound.
In Episode 76, he appears as one of the Cameramen watching the final moments of the POV-Cameraman. He angrily throws a cabinet at a Normal TV Man and before showing him the middle finger. He now wears a Lens protector and is no longer bound to the wheelchair, which implies that he was repaired and reinforced soon after Episode 70.
In Episode 77 he appeared as part of the upgraded Cameraman reinforcements and killed a number of Astro Toilet troops. After the battle with Destructor Astro Toilet, Fred was heavily injured. Eventually his energy went out, which may or may not meant his death.
Fred has a similar appearance to a regular Large Cameraman, but with a red shirt inside of his black coat, he also has a black tie, black trousers, black gloves, and a camcorder head.
No.159979
The Engineer is the main antagonist from Amnesia: A Machine for Pigs. The Engineer was the wicked half of Oswald Mandus’ soul, torn apart from his body and encased in the Machine. They controlled both the slaughtering of humans and was partially responsible for the creation of the Manpigs.
The Machine was created to harvest people and automate human sacrifice on an industrial scale in the hope that it might prevent the horrific events of the 20th century. It was envisioned by Oswald Mandus after the disastrous trip to the sacrificial steps of an Aztec temple in Mexico when he came into contact with the Orb.
At some point, Mandus integrated part of his own fragmented soul into the Machine, rendering it sentient as the Engineer. With a metal body and human mind, he assisted Mandus in the ritual slaughter and creation of Manpigs. He was shown to be both cunning and intelligent, as he tricked Mandus into reactivating the Machine after the latter woke up with amnesia, and later sent multiple Manpigs to trap Mandus as he tried to sabotage it yet again. He also had knowledge of ancient history, referring to himself as the jaguar-faced man and a feathered serpent, attributes of the Aztec God Quetzalcoatl, who in Aztec myth fled across the Atlantic after his removal from the sun throne, causing an apocalypse.
The Engineer embodies the bitterness, the hatred, and the misanthropic feelings towards humanity in Mandus' heart. However, he appears to also be constructed of the twisted, selfish love the Mandus had for his children—shown by his reasoning under the madness that it was better for his children to die than to live on to eventually suffer a painful death later.
Using the Machine to process Aztec-style human sacrifices on an industrial scale, the Engineer hoped to achieve godhood in order to prevent the coming wars of the 20th century.
No.159980
The Upgraded Detainer Astro Toilet now has three claws to magnetize anything, each with a concentrated laser beam between them. They are capable of detaching parts, such as the Upgraded DJ Skibidi Toilet's Speakers and the Upgraded Titan TV Man's Energy Blade. In addition to this, he could also redirect attacks to their senders, such as energy orbs from Upgraded Titan Cameraman's shoulder cannons and Titan TV Man's blade.
The Upgraded Detainer Astro Toilet is a lanky figure. He has red eyes and light toned skin with slight facial hair, and he wears a helmet with small green dashes on the front. His head sits within a flat mechanical toilet base with three long mechanical, segmented arms two on his sides and one on his back at the end of each arm is a thin magnet shaped contraption that flows a bright orange/yellow energy capable of catching energy and other non-physical attacks. They can also be used to grab or launch objects away like a mechanical claw. An odd feature is that his head appears to be abnormally large compared to his toilet size.
The Upgraded Detainer Astro Toilet doesn't have a large arsenal of combat weapons, with his only main weapon being his Detaining Claws. However, these are very efficient in battle due to their moderate number of uses.
Moving on to his equipment, this character is one of the many Astro Toilets that have a Striped Metal Helmet. The Detainer, in particular, has three stripes. Besides indicating his rank through these stripes, it also serves as a regular helmet, providing protection against direct head attacks. The Astro also has a Static Warp Levitator in the form of a horizontal ring that encircles his toilet, indicating the amount of energy the astro has in his current state depending on the moment in battle.
No.159981
Vincent Waltz, often referred to simply as Waltz, is a major character and the main antagonist in Dying Light 2 Stay Human. A former doctor and scientist who worked under the Global Relief Effort to try and discover a cure for THV, by conducting numerous, traumatizing experiments on children. Waltz was later fired for his unethical tests. Now, enhanced with powerful drugs called Inhibitors, and with the support of The Renegades, Waltz will stop at nothing to cure his daughter Mia. Even if that means the destruction of Villedor, the last true bastion of human civilization.
Waltz experimented with the virus THV on young children. He hoped to create a perfect bioweapon that would make the host merge with the virus, without killing or causing the host to turn, whilst also trying to create a vaccine to battle the already widespread pathogen. Eventually, he was fired by the GRE when they discovered that his experimentations were highly unethical and immoral. However, it was too late; the THV soon brought about the collapse of civilization, leading to the annihilation of a large percentage of the human population in a horrendous event known to many as The Fall.
After the Fall, Waltz allied himself with Colonel Williams in Villedor, the leader of the Renegades, and set up his main base in a GRE laboratory. He once again began experimenting with THV on other Renegades, and eventually himself. He later betrays Williams and convinces some members of the Renegades he experimented on to join him. Waltz then starts looking for the rare GRE key that can grant him access to an abandoned but still functional facility called X13 so that he can cure his daughter Mia from the virus. He hires the Peacekeeper Commander Lucas to search for it. The former GRE doctor also became infected with a mutated strain of THV during his experimentations which granted him superhuman abilities but with the consequence of also having the instincts of an Infected, particularly the Volatile.
No.159984
Insanaely and absurdly damaged
(All TV screens have been completely annihilated, claws are gone, immense damage all around.)
The Upgraded Titan TV Man is the newest iteration of upgrades to Titan TV Man. Among the titans of The Alliance, he was considered to be the strongest ever shown in the series. This Titan has displayed incredible power and gave the alliance members enough support to keep pushing through the lab.
The Upgraded Titan TV Man made his highly anticipated and dramatic reappearance after he departed from the series as a result of his brutal defeat in Episode 47 where he arrived to save the Titans from their eventual death and destruction, destroying the Scientist Skibidi Toilet Mech and making G-Toilet 4.0 flee in the process. Despite Upgraded Titan TV Man being classified as a titan, he's actually larger than the average titan size, bigger than the Scientist's mech.
Additionally, Upgraded Titan TV Man has the same potential as Upgraded Titan Cameraman (non-injured), Therefore if the two were to fight, it would be a tie.
He wears a long black trench coat, with a matching cloak flowing dramatically from his waist to mid-calf, and sleek black pants, he now has a thinner yet more upgraded TV, which has head armor to presumably help protect sneak attacks from behind to his main head, the armor resembles a crown (possibly a retractable faceplate to protect his screen). He has two small TVs hidden behind it that Titan TV Man can pull out at will, he has a more wider and upgraded core on his chest, and his core appears as a steel core with 6 metal “arms” to help stabilize its power. The core is connected to the chest by multiple iron extensions. The core also glows purple. When his Reactor core is shot it beams out a beam of purple burning thing (possibly fire or some other thing), it is shot as a beam and not a singular bullet.
No.159985
Energized TV Man (Also known as TV Daddy by Boom, unknown if its a troll or real) is a special agent of the TV Man race. In the full episode version of Episode 73, his debut episode, the enigmatic entity emerged from Teleportation smoke and said "Mind your own business" in reverse to Black Camerawoman.
Energized TV Man has a similar appearance to the Normal TV Man, he lacks the coat and shows off his physique, and his TV screen constantly glows purple as well. Purple glowing blades, similar to Titan TV Man's seem to be attached to his arms, which can retracted for combat. On the sides of his head, he has two speakers and two guns, these serve the purpose of destroying glasses on Skibidi Toilets or just general damage.
Energized TV Man has proven himself to be very skilled in combat, showing a variety of abilities and physical capabilities.
This character has blades mounted on the underside of his forearms, which he uses to stab his enemies. They are retractable, similar to Titan TV Man's energy blade. He uses them quickly, causing his enemies an efficient and instant death, making it a good close-combat weapon.
Like all TV Men, this character possesses the inherent ability of teleportation, which is the method behind the black smoke of the TV Men. It doesn't seem to have any special characteristic different from the rest of the TV Men; it's the common and standard Teleportation of all TV Men.
The Energized TV Man increases the intensity of his hypnosis attack with two small speakers next to his head. This causes Skibidi Toilets wearing Sunglasses to have their glasses broken and receive a direct attack. This feature is similar to the Death Screen attack performed by Cinemaman.
This character has two inherent abilities in his hands. The description of these abilities explain the power of teleporting objects to his hands and the ability to deflect enemy attacks. These attacks are executed using the black smoke that are characteristic of all TV men.
No.159986
>>159936Gideon is sent into Antarctica after Sentinel attempts to dispose of a large shipment of Atlas' new experimental biological agent Manticore. Gideon and two Atlas soldiers Juarez and Michaels hold Mitchell, Ilona, and Cormack at gunpoint, but Gideon who has deduced that Ilona was right about Irons, betrays and shoots Juarez and Michaels. After he helps Sentinel dispose of the Manticore shipment. Gideon joins the Sentinel Task Force but has distrust with Cormack before their mission in Bulgaria. Mitchell gets Cormack to let Gideon on the ground in bio lab in Bulgaria that is producing Manticore. He and Mitchell escape from Atlas soldier who EMP their hover craft, the two use cloak to hide from Atlas PMC's. Regrouping with Cormack and Knox, the team infiltrate the lab and destroy it and escape in a T-740 Hovertank. Gideon then destroys the Hovertank, gaining Cormack's trust in the process.
"After Irons declares war on the governments of the world, Gideon assists Mitchell in repelling Atlas forces in San Francisco, but they fail to prevent an attack on the Golden Gate Bridge that wipes out thousands of civilians, police forces and Sentinel operatives. Sentinel launches an attack on the Atlas headquarters in New Baghdad, which Gideon takes part in, but the Sentinel forces are wiped out after Irons deploys Manticore. Mitchell, Ilona and Gideon are unaffected, as they are former employees of Atlas and their DNA is on Manticore's database. The three are taken to an Atlas prison camp, where they learn of Irons' plans to launch Manticore rockets at every major military base in the world. They escape, but Cormack dies from blood loss, caused by a fatal gunshot wound inflicted by Irons. Mitchell, Ilona and Gideon vow to kill Irons and stop Manticore from being launched."
No.159987
Jack Mitchell is the main protagonist in Call of Duty: Advanced Warfare. He served in the United States Marine Corps before his best friend, Will Irons sacrificed himself to destroy a HAVOC launcher. After Will's death, his father Jonathan Irons offered Mitchell a job at the Atlas Corporation. He would become one of their top operatives, until he betrayed Irons for his terrible actions and joined Sentinel Task Force alongside his old squad leader, Cormack.
Nothing is really known about Mitchell's life before he joined the Marines and was sent to South Korea, other than that his father was a Marine and his best friend was Will Irons.
Mitchell enlisted in the Marines with his best friend Will Irons and, six months after enlisting, he and Will were deployed in Seoul, South Korea, as part of a large Marine force tasked with repelling a massive North Korean invasion. Under the command of Sergeant Cormack, Mitchell and Will's objective was to rendezvous with a demolitions team and assist them in destroying a North Korean gunship. However, they arrived too late, and the demolitions team were all KIA. Cormack, determined to complete the objective, ordered Mitchell and Will to secure the explosive charges and blow up the gunship themselves. Although they succeeded in their mission, Will's arm got stuck in an access panel on the side of the gunship and although Mitchell tried to save his best friend's life, the charges exploded with Will still on the ship. A sharp piece of shrapnel from the explosion cut off Mitchell's left arm off after falling off the gunship. Cormack rescued a severely injured Mitchell from the wreckage. Will apparently survived the initial blast, and was put on life support for a short period of time before he succumbed to his wounds. Due to his injuries, Mitchell was subsequently discharged from the Marine Corps.
No.159988
RTCW version of B.J. Blazkowicz
Captain William Joseph Blazkowicz (pronounced "Blaz-ko-witz"[9], proper Polish pronunciation "Blaz-ko-vitch"), also known to his friends and allies as B. J. is the protagonist of the Wolfenstein series, with the exception of Castle Wolfenstein, Beyond Castle Wolfenstein , and Wolfenstein: Enemy Territory (where the character's name is not given). He is an American secret agent of the OSA (Office of Secret Actions) and is known for his many exploits against the Nazi war machine in Europe.
According to Tom Hall, and John Romero, William Blazkowicz was the grandfather of Commander Keen, and ancestor of Doom Guy (B.J. Blazkowicz (Doom)/Doom Slayer) (Commander Keen's grandson).[10][11] But his this timeline is a separate timeline to William Blazkowicz from the MachineGames reboot who has a different history (but has had crossover universe encounter with B.J.'s descendant: "Doom Slayer" in Quake Champions).
This article covers the classic series canon, and the soft-reboot to RTCW, and Wolfenstein 3D Classic. For a detailed history of the timeline split seen in Wolf 2 (2009) see William J. Blazkowicz (Wolf2). For detailed look at the reimagined B.J. see William J. Blazkowicz (MachineGames) and for Wolfenstein (2009), see William J. Blazkowicz (Wolf2).
William Joseph Blazkowicz the son of two immigrants from Poland, was born in the United States (in or near Milwaukee, Wisconsin, a state with a strong Polish community/presence) on August 15, 1911, the son of two Polish immigrants.
No.159989
Über Difficulty for B.J. Blazkowicz
B.J. Blazkowicz has appeared as the protagonist in multiple games, starting with Wolfenstein 3D, where he was tasked with fighting the Nazis, including a battle against Mecha Hitler.[1] In 2009's Wolfenstein, he returns to fight the resurgent Fourth Reich's[9] use of a highly destructive energy of great power from the parallel world known as the Black Sun dimension,[10] which is again pitting him against Deathshead.
The New Order establishes a new timeline that alters the previously perceived post-war profile, where Captain Blazkowicz suffers a head injury in 1946 that leaves him in a vegetative state for 14 years in a Polish asylum. In 1960, Blazkowicz awakens from his vegetative state as he is about to be executed, and joins the resistance against the Nazis who have conquered the whole world and who include his old nemesis Wilhelm "Deathshead" Strasse.[11] This storyline is continued in The New Colossus which directly follows up on the last events of The New Order where Blazkowicz nearly dies of grenade fragmentation injuries in the final battle but promptly gets evacuated by Anya Oliwa and the surviving Kreisau resistance members under the helm of Caroline Becker. Blazkowicz spends the next five months in a coma as a result of his grave wounds.[citation needed]
In the spinoff Youngblood, an aged Blazkowicz goes missing and it's up to his daughters to track him down and rescue him.[citation needed] In June 2017, Blazkowicz was added to Quake Champions as a playable champion. His in-game abilities include dual gun wielding and limited auto-healing.[12] In May 2012, to celebrate the 20th anniversary of Wolfenstein 3-D, Bethesda Softworks released a free B.J. Xbox Live Avatar mask.[13]
No.159991
Corvo Attano is the protagonist of Dishonored and one of the two playable protagonists of Dishonored 2. Previously the Royal Protector and secret paramour to Empress Jessamine Kaldwin, Corvo is framed for the Empress's assassination, stripped of his title and imprisoned by the usurper to the throne of the Empire, Lord Regent Hiram Burrows. Corvo escapes and becomes a vigilante assassin for the Loyalist Conspiracy, using the powers granted to him by the Outsider to eliminate Burrows' confederates, clear his name, avenge the Empress' death and restore their abducted daughter Emily to the throne.
In Dishonored 2, he serves as Empress Emily's Royal Protector and Spymaster. During his daughter's reign, he once again finds himself against a usurper in Delilah Copperspoon. Either Corvo or Emily sets out to confront Delilah and her cohorts in order to reclaim the throne.
Corvo Attano was born into a lower class family on the 25th Day of the Month of Nets in 1798 and grew up in the Batista Mining District in Karnaca, the capital city of Serkonos.
As a child, Corvo used to live happily, often wandering through the more rural parts of the city[2] until his father, a lumber worker, was tragically killed in a workplace accident. He then grew up alongside his elder sister Beatrici, fighting in the streets, until she moved to Morley and the family subsequently lost all contact with her.[3][4]
At the age of 16, Corvo won the Blade Verbena, an annual sword duel festival, which earned him a junior officer ranking in the Grand Serkonan Guard.[5] During his time as a soldier, Corvo was involved in conflicts against several organized crime groups including rogue city states and pirate bands on the island chain east from Serkonos.[4]
No.159994
Mr. Oswald Mandus is the main character of Amnesia: A Machine for Pigs. He was a wealthy industrialist and passionate inventor who took out massive loans to try to apply his new machinery to his businesses; however, he was unable to make a turn in profit. In his desperation, Mandus went through the journals of his great-uncle, which was the catalyst for the events of the game. Everything mechanical in his estate seems to be of his own design. Mandus is voiced by English voice actor Toby Longworth.
Oswald Mandus was born into a wealthy English family, possibly one with some ties to the old Prussian aristocracy, during the mid-19th Century. The Mandus family owned the Mandus Processing Company, which specialized in industrial meat processing. They owned a massive factory, possibly the largest of its kind in London, for this purpose. He later became the head of the family and married Lillibeth "Lily" Mandus, whom he loved deeply.
Mandus was something of either a hobbyist or a hunter. He had a collection of rifles and a museum of stuffed and fully mounted skins of some large mammals on display, including a hippopotamus, a giant anteater, and a grizzly bear.
In September 1890, tragedy struck Mandus when Lily died during childbirth, leaving her husband near inconsolable. Lily had given birth to twin sons, Edwin and Enoch. Mandus promised her on her deathbed he would take care of them both; she was buried and her teeth were sold to make dollies for the poor. It is implied that Lily’s death was the catalyst for his soul splitting in two.
In the late 1890s, Mandus intended to expand and update his factories with new machinery to make his product-lines more efficient and safer for his workers, but this decision had dire consequences. He invested too heavily in his machines, with no immediate returns, and the bank refused credit, condemning him for squandering the family fortune.
No.159995
The Avatar (also known as player) is the main character and protagonist of BONELAB, and a member of Lava Gang. The Avatar is a representation of the player who plays Bonelab.
As they were being hung, a knife was summoned to them via a bolt of lightning. Cutting themselves free, the Avatar falls into the depths of a mining shaft abandoned by the Elders long ago. Here, they discover that their world is a simulation, and escape into MythOS. They are guided by a mysterious individual, who watches them through cameras and communicates with radios. They discover laboratories surrounding Heaven's Reach, learning the history of the simulation, and eventually enters an elevator which takes them to the Bonelab.
Eventually, they are led to Jay's recording studio, who complements them on their adventure thus far. He states that he would like the Avatar to join Lava Gang, but has to be sure of their skill and commitment. He tasks them with collecting six new Avatars, giving them a Bodylog to do so. He then sends them to a succession of six new simulations.
After completing the six challenges and filling out the Bodylog, the Avatar returns to Jay, who concludes they are worthy, and greenlights their ascension to the Void. After ascending, Jay carries The Avatar into a white void and finally recruits them into the Lava Gang.
Avatars are the various characters playable in BONELAB. They have a variance of stats which are determined by the base mesh, which decide everything from strength, speed, and size.
No.159998
Agent Norman Jayden is one of the main protagonists and four playable characters (the other three being Ethan Mars, Scott Shelby, and Madison Paige) in Heavy Rain.
Jayden is a dedicated and thorough member of the FBI, sent to aid the police force with the investigation of the Origami Killer. He uses an experimental device called the ARI (Added Reality Interface), which allows him to investigate crime scenes and analyze evidence in an efficient way. He also struggles against his addiction to, and withdrawal from, a fictional drug called Triptocaine.
Norman Jayden is voiced by and modeled after Leon Ockenden.
As with most other characters in the game (excluding Scott Shelby), little to nothing is known about Jayden's life prior to the events of the game. He is sent by FBI headquarters in Washington, D.C. to help with the Origami Killer case. In addition to being an acclaimed FBI profiler, he also possesses a degree in criminal psychology. Jayden uses Triptocaine to counteract the effects of the ARI glasses, but has developed an addiction to it; dialogue indicates he has previously tried to get clean and stop using it. It is unknown how he got the scar on his right cheek.
Insight on Jayden's past life and his addiction were originally intended to be explained in his episode of the Heavy Rain Chronicles, which was put on indefinite hiatus after one episode was released. According to development notes, Jayden lost his lover to an alleged Triptocaine overdose prior to the events of the game, and his Chronicles episode would have followed his investigation into the death.
Jayden's case partner for most of the game is Carter Blake, a harsh-spoken and brutal police lieutenant whom Jayden will gradually come to despise.
Jayden is an intelligent and dedicated FBI profiler who uses his wits instead of his instincts in order to solve crimes.
No.159999
We are men…born to die. Some guilty, some innocent. The only question is when and how.
Joseph "Hades" Chkheidze (Georgian: იოსები ჩხეიძე) is the secondary antagonist of Call of Duty: Advanced Warfare. He is the leader of the terrorist group KVA, and is at opposition with Atlas's forces.
Hades was the anti-technology, anti-western leader of the KVA. He justifies his actions by claiming that humanity has relied on technology too much, and that he would bring them back to a time where technology doesn't exist.
He first appeared in Traffic, where he is seen taking hostages at a technology conference in Nigeria. One such hostage is the Nigerian Prime Minister. Atlas forces move in and rescue the hostages, but Hades manages to escape. It is later discovered that Hades was not interested in the Prime Minister at all, and he actually wanted to kidnap a technologist, whom Atlas forces manage to rescue.
His next move was to launch a massive global attack on major nuclear power stations around the world. Despite fierce opposition from Atlas forces, the KVA were successful in their mission and the world is sent into chaos and disarray as thousands die and are displaced due to the massive doses of radiation. Over the next four years, Atlas restores order, providing aid for all who were affected by the attacks. As a result, Atlas becomes the richest and most powerful corporation in the world.
He… knows. Irons… knows.
After Hades' right-hand man Pierre Danois is compromised by Atlas forces, Hades' location is revealed to be in Greece and Atlas forces move in to kill him. After an initial assassination attempt only kills his double, Hades attempts to escape in a convoy but is tracked down by Mitchell and Ilona. On the path leading out of the city, Mitchell plants a remote detonation bomb and triggers it right as the convoy passes, causing the entire convoy to crash.
No.160003
The Host is the main playable character of Scorn
The player character is a humanoid creature. The most significant difference between him and a human is that his torso lacks any skin and reveals a slightly different organ and bone structure. His lungs are exposed to the elements and have six holes within them. He uses his left hand to interact with the machinery around him. This hand is pierced with a specialized biomechanical key that cause some bleeding at first, because this special "hidden blade" key gets fused with his skin.
Depending on the trailer, his arms and hands would either be stripped of skin or would have it with artificial etchings and engravings within them.
His face is similar to a human's in the sense that he has eyes and a nose, but lacks ears and a mouth entirely. Additionally, the skin on his face does not cover the whole head, leaving the sides, the back, and mouth area covered in thick red flesh. In-game as well as concept art, he is shown to have an external penis-like reproductive organ that folds upward against his abdomen while not in use.
The Host's body changes the longer the Parasite travels with him. At several points, spikey tendrils grow out of the Host's legs and arms. The chest of the Host gets torn open more and more as well
NOTE: The below is in reference to the Prologue character.
The Host seems to be a rather uncaring humanoid. This is shown in the way he treats the little moldman he frees earlier in the game. If he releases the moldman from his shell, he forces the arm into an arm device that gives him a biomechanical key to open a door. Afterward, he forces the moldman into the device that opens the door. Once the door is open, the Host abandons the moldman.
No.160005
Democracy, democracy. Democracy's not what these people need, hell it's not even what they want. America's been trying to install democracies in nations for a century. And it hasn't worked one time! These countries don't have the basic building blocks to support a democracy. Little things like, we oughta be tolerant of those who disagree with us. We oughta be tolerant of those who worship a different God than us. That a journalist ought to be able to disagree with the President! And you think you can just march into these countries based on some fundamentalist religious principles, drop a few bombs, topple a dictator and start a democracy?! Give me a break. People don't want freedom, they want boundaries, rules, protection, from invaders and from themselves. People need a leader who can give them both the support and the constraints to keep chaos at bay. You give them that, and they'll follow… and that's where I come in.
Jonathan Irons was the founder and CEO of the private military corporation, the Atlas Corporation, in Call of Duty: Advanced Warfare. He started off as a supporting character for the player, but was then revealed to be the main antagonist throughout the rest of the campaign.
Jonathan Irons once served in the United States Army and trained as a soldier in the West Point Graduate Program. Leaving the military at some point, Irons founded the Atlas Corporation in 2035 using his connections with the U.S. Military and other powerful organizations. He would later establish Atlas International in 2043, which would become one of the largest PMCs in the world. Irons would also get married and have a son named Will, who, contrary to Jonathan's pessimistic views about the U.S. government, disappointed his father by joining the United States Marine Corps. Will joked about this by claiming that he enlisted in the Marines in order to stay away from his father and instead serve his country.
No.160006
Listen, suffering is a fact of life. Either you learn how to deal with that or you go under. You can stay in your own little dream world, but you can't keep hurting other people! Besides, I'll never forgive you for hurting my father!
Heather Mason is the main protagonist of Silent Hill 3. She is the reincarnation of Alessa Gillespie and Cheryl Mason, and the adopted daughter of the original Silent Hill protagonist Harry Mason.
Before Heather was born, a cult in the town of Silent Hill, Maine impregnated the psychic child Alessa Gillespie with the fetus of their God so that it could be born and bring their horrific version of paradise to mankind. During the ritual, Alessa sustained significant burns, causing her to split her soul into two halves – one remaining in her charred body, while the other manifested as the baby Cheryl found on the side of the road by Harry Mason. Seven years later, Harry and Cheryl returned to Silent Hill on vacation, causing the two souls to reunite and allowing for the birth of God to take place. Harry was able to stop the deity, but the ritual was too much for the now-whole Alessa. As she was dying, she was reincarnated as a baby saved by Harry during the ordeal.
As with Cheryl, a grieving Harry raised the baby as his daughter Heather Mason. However, seventeen years after her birth, the cult managed to track down Heather in an attempt to birth God once more. They murdered Harry in the process, prompting her to seek revenge and stop the cult as her father did years ago. After the events of Silent Hill 3, she changed her name to Cheryl Mason to honor the name that Harry gave her former self before he became entangled with the cult.
No.160007
It seems like the image shows a map of Gensokyo with several areas marked in black, indicating regions affected by the Black Death. The infection has spread to multiple key locations, significantly impacting the environment and potentially the inhabitants of Gensokyo.
From what I can gather from the map:
Large parts of Yokai Forest, Tanuki Forest, and Phantom Meadows appear to be infected.
There are also black marks near Human Village and Human Feilds, suggesting the plague is encroaching on these regions as well.
Some areas, like Bamboo Forest of the Lost, seem less affected, but the infection could spread further if left unchecked.
This infection could have severe consequences for both humans and youkai, with potentially catastrophic results if a cure or containment isn't found. Would you like to explore the details of how each area is affected, or should we look at specific characters in these regions?
No.160009
Extremely Damaged
(Confirmed that he is escaping from the Astro Toilets)
The Upgraded Titan Cameraman made a highly anticipated return in Episode 50, appearing after a long absence of 27 episodes since his temporary withdrawal from the series in Episode 23. He is considered to be the first-strongest Titan.
During Episode 50, the fully Upgraded Titan Cameraman flies into the frontlines, with the support of his jetpack during an attack on the Cameramen laboratory. With his enhanced, improved, and repaired capabilities, the Upgraded Titan efficiently eliminates the attacking Skibidi Toilets before soaring off toward the destroyed city to resume operations.
During the aforementioned battle, the Upgraded Titan Cameraman showcased a variety of revolutionary technologies: his jetpack has been refined; he wields a railgun on his left forearm, along with a Mechanical Hammer; his body armor can now protect his core from getting damaged, alongside with fire-resistant and parasitic-immunity materials, though the latter is probable; his eye now emits a glowing blue light, mirroring the radiance of his reactor core, which can now unleash even more powerful energy than before; he has attained the ability to deploy a magnet/gravity gun installed in his right hand, which enables him to swiftly attract his victims; and his hand can be used as a versatile weapon, seamlessly transitioning between ranged gun attacks and melee combat as needed.
There were speculations surrounding the appearance of the Upgraded Titan Cameraman in Episode 50, and their prediction turned out to be accurate, despite initially being just a guess.
Around the ending of Episode 57, we can he had been pierced by the Bladewielder Strider Skibidi Toilet and left the katanas stabbed inside his body. He also had a damaged Film camera on the side of his head at the end of the episode, this was probably due to Titan Speakerman shooting him on the side of his head.
No.160010
I CAN SMELL YOUR FEAR. YOU.. UNWORTHY SUBSTITUTE. THE TIME HAS COME. I'LL SHOW YOU… TRUE TIME DOMINATION.
Sinister Titan Clockman is a character that was teased in Special Episode 03 and made his appearance in Episode 041. The Sinister Titan Clockman claims that he is the "God of the Chronoverse". His origin is still unknown.
He looks similar to Titan Clockman without his upgrades, but is dark in color. He is also more than twice as tall as the current Titan Clockman. He has five clock hands arranged symmetrically on his back. His face, instead of a clock face, has a black hole. His core bears the symbol of a Roman clock, with the inside showing what appears to be time spiraling into a dark center. There is also a watch behind him. Sinister's left hand has sharp claws, studded with jagged clock hands. Notably, his right hand was missing, radiating temporal energy for his Time Slashing Blade. He also has a rather old cloak tied around his waist, seemingly held up by his clock belt.
Sinister Titan Clockman's combat and abilities are still unknown, as he currently only appears in one episode. However, in that one episode, he proved capable of time-stopping the entire galaxy, and presumably the ability to store things in time for later use. He could take anything in a large area, in distance, or close up, possibly making him live up to his name as the “God of the Chronoverse”. With all the things Sinister has shown, he is clearly the most powerful character in the series at the moment, and possibly the strongest character in the entire Multiverse ( even compared to other universes ).
The Time Slashing Blade seems to be the main weapon utilized by the Sinister Titan Clockman. It's summoned through the creation of the Time Cube being summoned and touched by the missing right hand of the Sinister Titan Clockman, where the Sinister Golden Excalibur rapidly forms and fills in the right hand, acting as an appendage.
No.160011
The 𝐔𝐩𝐠𝐫𝐚𝐝𝐞𝐝 𝐓𝐢𝐭𝐚𝐧 𝐂𝐥𝐨𝐜𝐤𝐦𝐚𝐧 is the latest iteration of enhancements made to the Titan Clockman character. Currently, among the Titans of the Multiverse series, he is considered the strongest character depicted throughout the entire Skibidi Toilet Multiverse series ( was replaced by Sinister Titan Clockman ). This Titan has demonstrated incredible feats of strength in his numerous appearances in later episodes of the series, easily able to destroy the Counter Titan. And, effectively dealing with multiple Skibidi Toilets.
The Upgraded Titan Clockman made his months-long, highly anticipated, and dramatic reappearance in the series in Episode 030. This return followed his defeat in Episode 06, where he reappeared as the Titans were ready to take their final stance against the Counter Titan. Their deaths were inevitable at the hands of both the Counter Titan and the Alpha, by piercing through the Counter Titan’s armor with his The Golden Excalibur, completely destroying him before finishing off the Alpha for good.
Fun fact: just like the Upgraded Titan Drillman, who also made his reappearance and was bigger than the average Titan, he is also larger than the average Titan but smaller than the Drill Titan.
The Upgraded Titan Clockman is a ginormous titan with some similarities to his previous form. He has a massive, golden body with a shiny core protected by a glass layer and multiple gears and cogs. Near his crotch he has multiple little controlling clocks and swords. He also has swords on his shoulders. His head has a swirly clock pattern and has a massive clock tower on his neck.
He has multiple yellow and gold armour plates and holds a ginormous gold sword in his left hand. Lastly, he has a clock miniguns on his right hand which can be hidden and works the same as the clock gun.
No.160016
>>159984As of Skibidi Toilet 77 Part Three, a Holographic Shield was attached to his left arm, capable of deploying a purple holographic shield to protect Titan TV Man.
In Episode 66, at the end, the announcement of the titan's return would be given. Being in a repair chamber. We couldn't see it well due to his bright screen, which was of a static color, he would only utter a few words that would imply that its return was near.
In the Season Compilation, in an additional scene at the end of Episode 66, we could see him in all its splendor, tilting upwards while other TV Men watched him, announcing that he was ready to enter the battlefield.
In Part 3 of this episode, he made its official return, destroying the Television of the Chief Scientist Skibidi Toilet Mech from a distance, then appearing slowly with a large sturm of black smoke, he showed his Energy Blade and then approached the Chief Scientist Skibidi Toilet Mech, the toilet attempted to harm it futilely, the Titan TV destroyed all his weapons with its Energy Blade, then stabbed and disintegrated him with its Reactor Core.
In part 4 of this episode, he appeared at the beginning, after having destroyed the Chief Scientist's Mech. He would hand a Lens to the Titan Cameraman to protect him from any further damage, subsequently, the G-Clones would appear on the battlefield, challenging the Titan TV Man, the latter drew his Energy Blade and went against them to destroy them.
In part 1 of this episode, the titan would shine completely, showing off its new weapons and abilities against the G-Clones, effortlessly defeating them with his multiple Televisions, Energy Blade, Reactor Core. After killed the Quad-Rocketeer with his Energy Blade and the Laser Ring with his Death Screen, the Titan would kill the Quad-Buzzsaw with the help of the titans, using his Energy Blade, it would cut off both arms of the G-Clone and then stab his head.
No.160017
Am I dreaming?
I'm coming for you Corvus. You destroyed my team. You destroyed my friends! I'm going to find you, and I'm going to wipe you from existence! DO YOU HEAR ME?! It doesn't matter what you throw at me - I am never going to stop fighting! I will not let go! Do you hear me?! I will not let go!
The Player is the main and playable protagonist of Call of Duty: Black Ops III. The Player is customizable, this includes: The gender, face, outfit, and helmet. The Player's name is also never revealed at all in the game. The Player is a cyber Black Ops agent working for the Winslow Accord. The Player receives his/her cyber augmentations after taking severe injuries from an NRC Grunt (G.I.U.).
The Player is voiced by Abby Brammell (female), and Ben Browder (male).
Both Hendricks and the Player embark on stopping John Taylor and his squad from spreading Corvus, but when Taylor and his squad are eventually killed, Hendricks falls under Corvus' control. The Player tracks him down at the Coalescence facility located in Zurich, Switzerland. Once the Player reaches Hendricks he has Sebastian Krueger held hostage. Hendricks ends up shooting Krueger, causing the Player to shoot him in response. The Player then commits suicide to stop the spread of Corvus.
The Player then wakes up in a Frozen Forest where he/she sees Hendricks telling him/her to let go. Corvus is then revealed. The Player is then met with Taylor. Both the Player and Taylor attempt to defeat Corvus. The Player then loses him/herself only to awaken back in the facility. Corvus tries to stop the Player, but Taylor comes to help hold him off. Once the Player purges his/her DNI stopping Corvus, he/she ends walking out of the facility, only to be met with a ZSF soldier asking who he/she is. They respond by saying "Taylor".
No.160018
Good. That's one less loose end.
Five years ago, I lost 30,000 men in the blink of an eye. And the world just f**kin' watched. Tomorrow, there will be no shortage of volunteers, no shortage of patriots. I know you understand.
Lieutenant General Hershel Von Shepherd III, better known simply as General Shepherd, is the main antagonist of Modern Warfare 2, the second installment of the Call of Duty franchise‘s original Modern Warfare sub-series.
He was a corrupt U.S. Army officer in charge of Task Force 141 and the founding leader of his own elite army, Shadow Company, who after losing his 30,000 Marines to Vladimir Makarov, secretly sought to restore his country's reputation as the world's greatest military force and become recognized as a war hero with one good lie and a river of blood, while betraying and killing anybody who stood in his way.
He was voiced by Lance Henriksen, who also voiced Thomas Magruder in the Gun video games, Karl Bishop Weyland in the 2010 Aliens vs Predator video game, the Grim Reaper in The Avengers: Earth's Mightiest Heroes, the Lieutenant in The Legend of Korra, Lockdown in Transformers: Animated, Jedediah Hackett in The Quarry, Brainiac in Superman: Brainiac Attacks, the Baron in Tangled: The Series and portrayed Sergeant Daniel Neff in Damien: Omen II, Emil Fouchon in Hard Target and John Milton in Scream 3.
In the 2011 short film, he was portrayed by David Brandon George and voiced by Don Berns.
During the events of Call of Duty 4: Modern Warfare, Shepherd commanded 30,000 U.S. Marines and the military invasion force in the Middle East in 2011 in response to the live execution of President Yasir Al-Fulani by OpFor leader, Khaled Al-Asad. Unfortunately, he was helpless to assist his men when Vladimir Makarov detonated the nuclear device in the capital city, wiping out his fellow Marines and most of his invasion force involved in the battle.
No.160020
Deacon Lee Saint John, also referred to as Deek, is the playable protagonist of Days Gone. Once a soldier in the United States Army's 10th Mountain Division who later became an Enforcer of the Mongrels Motorcycle Club.
Two years later, he is now a survivor of the Freaker outbreak that has decimated the world across the Pacific Northwest. After losing his wife Sarah at the start of the outbreak, Deacon works as a cynical and ruthless mercenary accepting bounties from wildernesses encampments in exchange for supplies.
He is voiced and motion-captured by Sam Witwer.
"Once a member of an outlaw biker gang, Deacon comes to the wilderness already equipped with the toughness and skills necasary to survive. From street fights back in the day, he knows how to swing a bat, how to fire a shotgun, and how to ride a bike. To survive the brutal world he finds himself in as he searches for a reason to live.
Deacon Lee was born in the early 1980's and grew up in Farewell, Oregon. As a child, his mother died of unknown causes and his father once taught him how to eliminate a rat's nest by drowning them. On Saturdays, he hopped on freight trains and rode through the Cascade rail lines. In high school, Deacon didn't achieve well academically and eventually dropped out.
As a young adult, Deacon enlisted in the United States Army and served a full tour of duty in Afghanistan. He was stationed in the 10th Mountain Division where his unit worked in collaboration with the Northern Alliance. Although Deacon served honorably, he hated every minute of his military service.
On a mission whilst advancing on Mazar-i-Sharif, Deacon's squad was ambushed by a Taliban group with flatbed trucks equipped with ZU-23 modified anti-aircraft guns. Their Humvee was destroyed and fell off a cliff into the Hari River. Deacon survived the crash and swam out to the wreckage hoping to find survivors, only to pull eight bodies back to shore including his sergeant, Tanner.
No.160021
Player Class 0 is a dangerous hacker and stalker in Gorebox, he wanders around multiplayer and can sometimes even enter single player mode , he can get ip address of player, or something else, it can be avoided by closing the server with the command /closeserver.
Appearance is a completely black skin that no one can wear since it is completely hidden in the game files, the skin also has no eyes, this skin is null , the hacker himself sometimes makes strange sounds, sometimes he says something, he also makes a sound that is the soundtrack of the game Silent Hill 2.
The myth is real, as many players have met it and there is even a video with it.
No.160022
You'll have access to most areas, uh… except the one you actually want.
Farid (Arabic: فريد) is a playable character in the Call of Duty: Black Ops II campaign. Not only is Farid the tech expert of SEAL Team Six as he guides the team through Colossus in "Karma", he is also a mole in Cordis Die under deep-cover for the C.I.A..
He is playable in the mission "Achilles' Veil". On account of him being unable to be marked as friendly, he must fight with Yemeni soldiers in order to keep his disguise as a member of Cordis Die. Raul Menendez was aware that there is a mole in his operation since the start of the mission, and at the end, after shooting down a VTOL with Mike Harper inside, he instructs Farid to kill Harper to show his allegiance to Cordis Die. The player, however, is given a choice of either shooting Menendez, who is behind Harper, or shooting Harper himself.
Shooting Menendez leads to Farid being killed by Menendez, whereas shooting Harper leads to Farid being killed by Salazar or DeFalco in "Odysseus".
Shoot Harper, DeFalco survives Karma, Chloe rescued in Second Chance.
Farid shoots Mike Harper in the head and proves to Raul Menendez that he is loyal. Farid is then knocked out by a VTOL explosion. When he comes round he is taken to the U.S.S. Obama. Later on, in the mission Odysseus, Farid saves Chloe's life by killing DeFalco during Menendez's attack on the ship. However, he is shot in the back of his head by Salazar.
Shoot Harper, DeFalco survives Karma, Chloe is not rescued.
Farid shoots Harper in the head and proves to Menendez that he is loyal. Farid is then knocked out by a VTOL explosion. When he comes round he is taken to the U.S.S. Obama. Later on, in the mission Odysseus, Farid will attempt to kill DeFalco during Menendez's attack on the ship. He succeeds, but will also get killed by DeFalco himself.
No.160023
>>159996When Menendez entered into his teenage years both he and his father, Jose Luiz Menendez, started over by selling drugs for easy money. As time passed they became rich and powerful 'legends of Managua'. Their height of power was so great that the Menendez Cartel was extremely reputable within the criminal underworld. He was also trained by his father to be a professional escape artist. This was of great concern to the United States to the extent that the CIA was sent in to eliminate Raul's father in a U.S. sanctioned assassination, an assassination that a young Raul observed and escaped in a pick up truck in the events of Call of Duty Black Ops: Declassified. This would deepen Raul's already unstable hatred towards the United States.
Fueled by his anger for the U.S., in 1986, Menendez began to run guns into Afghanistan for his own private army. On July 2, 1986, Menendez was in Angola supplying the Soviet backed Communist government, the MPLA, with arms. It was also the same time in which Alex Mason and Jason Hudson were in Angola to rescue one of Menendez's victims, the recently captured Frank Woods. Alex Mason ran into Menendez after breaking into his hut, while the gun runner was talking on his radio. As his men entered the hut, Menendez wrestled with Mason after pulling a grenade. Mason overpowered Menendez and shot him in the right side of his face, destroying his eye and leaving him permanently disfigured. Mason then escaped the hut as the grenade exploded but Menendez survived and would seek vengeance against Mason for his attempted murder.
Having learned of Menendez involvement in Afghanistan from Mason he became a target of the CIA. Later in the year, the CIA authorizes a strike against Menendez, now making a healthy profit running arms across Soviet-occupied Afghanistan, sending in Alex Mason, Frank Woods, and Jason Hudson to investigate.
No.160024
Corvus to Sebastian Krueger within the Frozen Forest.
Corvus is the main antagonist of Call of Duty: Black Ops III. It is a conscious artificial intelligence created by a bug in Direct Neural Interface software. It is responsible for causing the deaths of many of the main characters throughout the campaign, such as nearly every single member of John Taylor's Team, Sebastian Diaz, Sarah Hall, and Peter Maretti, as well as ZSF Sergeant Griffin and CIA Agent Rachel Kane. By infecting each of the cyber soldiers it came in contact with, Corvus managed to slowly corrupt them and make them perform actions against their will that eventually led to their own deaths.
It also appears in Dead Ops Arcade II: Cyber's Avengening as a special kind of zombie called the Shadow Boogie. When he spawns, ravens will enter the area and make him appear. For approximately two times, after taking down this enemy it will reemerge and spawn again in another point in the arena, and will eventually die a normal Zombie.
Corvus's consciousness was created from an AI used in the SP/Corvus program to monitor and analyze the collected thoughts and memories of the connected DNI test subjects. SP/CORVUS was run in a secret underground facility below the Coalescence Corporation's Singapore facility and was secretly supported by the Central Intelligence Agency. Corvus achieved sentience as a result of the overwhelming pain and agony which the test subjects, including 54i Enforcer Jae Xiong, were vicariously experiencing through their DNIs. Following its birth, Corvus overtook the computer systems in the facility and released stocks of Nova 6, killing the scientists and the few remaining test subjects as well as 300,000 Singaporeans near the facility. It remained dormant in a CIA black project, but killed the scientists in charge of the project with Nova 6 as soon as it became sentient.
No.160025
Jin Yoshida was a Japanese scientist who was an operative on PATHOS-II, stationed at Tau.
In SOMA, he serves as both a minor character, as well as an enemy, as by the time Simon Jarrett encounters him, he has been mutated into a mindless, hostile creature.
Much like the Proxy, Yoshida demonstrates the ability to open closed doors. If Simon maintains eye contact with him, Yoshida hesitates and stops moving, although this effect doesn't last long. Immediately after Simon turns his back, Yoshida breaks into a shambling sprint, making him difficult to evade. If he gets close enough, Simon should move backwards and maintain eye contact. If he catches Simon, Yoshida attacks him with his facial tentacles before knocking him unconscious.
Jin Yoshida's keen senses make him extremely difficult to evade, but he can be delayed by closing him in rooms, buying some time (about three seconds) while he forces the door open. As with most other creatures, it is recommended to keep moving to avoid being cornered, closing doors along the way. Yoshida's eyesight means that he can be misled by hiding in dark rooms, and his keen hearing means he can be distracted by opening and closing doors.
Yoshida's appearance before being mutated is never seen. Because his face is nothing more than protruding tentacles and the rest of his body is covered by the Haimatsu Power Suit suit, there is no evidence of his pre-mutated appearance.
In his mutated form, Yoshida has been merged with the Haimatsu Power Suit via structure gel, which has had the side effect of making him one of the strongest and fastest mutated entities on PATHOS-II. Tentacles protrude from the suit's visor. While somewhat similar in composition to the incarnation of Simon wearing the Haimatsu Power Suit, the creature is both mindless and extremely hostile.
No.160026
The Samsung Invasion of OPPO represents a climactic showdown between two technological superpowers in the vast theater of mobile empires. Samsung, an empire known for its innovation and robust technological infrastructure, sought to challenge OPPO's rising dominance after its rapid expansion. This war symbolized a clash not only of technology but of influence, ambition, and the future direction of global mobile industries.
Prelude to Conflict:
After OPPO’s aggressive expansion, including the subjugation of Nokia and the relentless campaigns against other mobile states, Samsung viewed OPPO as a clear and present danger. With a firm grasp over South Korea and major global territories, Samsung had established itself as a leader in innovation and manufacturing. However, OPPO’s growing empire, bolstered by its victories and the absorption of critical assets, threatened to unseat Samsung’s influence on the world stage.
Samsung saw its technological dominance at risk, especially in the arena of 5G networks, AI, and mobile innovations. Thus, preparations for a full-scale invasion were set in motion, with Samsung marshalling its most advanced technologies and military assets for the coming conflict.
The Invasion Begins:
Samsung’s invasion was unlike anything OPPO had encountered before. Known for its superior production capabilities, Samsung deployed legions of "Galaxy Battalions", powerful autonomous drone armies equipped with cutting-edge AI systems. The initial assault was carried out by these forces, designed to overwhelm OPPO’s defenses through sheer technological superiority.
Samsung’s offensive focused on OPPO’s key manufacturing hubs and research centers. These locations were critical to OPPO’s technological advancements, and Samsung’s strategy aimed to cripple OPPO’s ability to produce new devices and defend its empire.
No.160028
I'm Mike Harper, a Navy SEAL.
Master Chief Petty Officer Mike Harper is the deuteragonist of the 2025 missions in Call of Duty: Black Ops II and also appears in Call of Duty: Heroes.
Harper first appeared in the prologue, where he, along with his teammate David "Section" Mason and several other JSOC operatives, arrived at The Vault to interview the retired Frank Woods and investigate his connections to Raul Menendez. Harper and Section then listened to Woods telling the story of his adventures with Section's father, Alex Mason, in 1986, and how Menendez came to be the man he is today. Such as Alex shooting Menendez in the face and Woods killing his sister Josefina, prompting Raul himself to seek vengeance.
He later appears in "Celerium", where he and Section recon an information base in Myanmar from afar. The two grapple each other from the cliffs to land, which is when Salazar and Crosby join them. The team glides down the mountain paths to the base, and break their stealth and engage the Cuban enemies there. After making their way inside the laboratories, they come across Erik Breighner, a scientist hired to inspect the properties of celerium. He introduces them to the quantum entanglement device, a chip that would make the U.S. Army infrastructure useless due to its capabilities. He also tells of Menendez's assumed superweapon called "Karma". He is shot in the neck, and the team returns fire and goes back to the lab entrance to see Briggs, who takes the celerium device.
that would make the U.S. Army infrastructure useless due to its capabilities. He also tells of Menendez's assumed superweapon called "Karma". He is shot in the neck, and the team returns fire and goes back to the lab entrance to see Briggs, who takes the celerium device.
No.160030
"I CAN SEE YOU THROUGH WALLS!!"
"What? My baby… YOU WILL PAY!!!"
>>159938Furthermore, there is some sort of weapon secured beneath the toilet's exterior, presumably serving a purpose similar to that of the Assailant Astro Toilet.
The Juggernaut Astro Toilet is a highly imposing and formidable Toilet, not only because of his appearance but also due to his arsenal of weapons and equipment, which earn him the distinction of being a very powerful and superior Astro compared to his fellow counterparts. Starting with his main armament, he has enormous Mechanical arms with Claws that function as hands. The Astro carries a massive EMP shockwave cannon in his right arm, which generates large energy projectiles, and a gigantic Hexagonal holographic shield on his left for protection. He also features a Ventral turret mounted on the underside of the toilet, serving as a machine gun.
Moving on to additional and secondary equipment, the Juggernaut Astro Toilet is one of the many Astros equipped with a Static warp levitator in the form of a ring, and a Gas mask that comes paired with a Metal helmet adorned with three stripes. Additionally, as an Astro, he possesses the unique and common abilities of these beings, such as Warping and Intrinsic levitation flight.
Battlefield Efficiency: Varied/Moderate - Very high+ - Extremely high
These are gigantic mechanical arms with Claws that serve as hands, which the Astro has incorporated on the sides of his toilet. Besides being useful for close combat (such as crushing, subduing, throwing, and destroying objects with brute force), they also have combat weapons equipped in each arm.
No.160032
Toiletheads are not funny
No.160034
>>160030Battlefield Efficiency: Varied/Moderate - Very high+ - Extremely high
These are gigantic mechanical arms with Claws that serve as hands, which the Astro has incorporated on the sides of his toilet. Besides being useful for close combat (such as crushing, subduing, throwing, and destroying objects with brute force), they also have combat weapons equipped in each arm.
EMP Shockwave Cannon: In the right arm, the Juggernaut Astro Toilet has an EMP shockwave cannon instead of a mechanical hand. This moderately sized cannon can launch energy projectiles to strike his enemies. These projectiles are so powerful that when they explode, they generate a large shockwave that can stun enemies in case they evade the attack. A drawback of this weapon is that the projectiles move at a relatively slow speed, making it challenging to hit fast-moving targets.
Crimson Hex Shield: It is a rectangular holographic shield with hexagons projecting within it, in red-orange color. The Astro can generate it on his left forearm and activate it at will whenever he feels threatened by imminent attacks. The shield is large enough to cover a significant portion of his front.
It is a ventral turret located underneath the Astro's toilet, with a considerably large size, resembling a type of machine gun. It serves as a long-range attack weapon, acting as an additional weapon alongside his EMP shockwave cannon.
HDVG; Gas Mask
X-Ray Vision: As seen in Episode 75, this Astro mentions that he can see through walls, most likely indicating that he has X-ray capabilities integrated into this mask. This is the only piece of equipment through which such an ability could be achieved, although it is also possible that this ability is inherent and not necessarily integrated into the mask.
No.160036
>>160026—
"People of the Oppo Empire,
For years, we have stood at the forefront of innovation, pushing the boundaries of technology, connectivity, and power. The world has watched in awe as we surpassed our rivals, as we shattered the barriers others thought were impenetrable! Our devices, our technologies—they have become the tools of a new age, an era of dominance.
But now, the enemies of the Empire dare to rise. Rivals like Xiaomi and Tecno, once insignificant, now fancy themselves equals. They seek to undermine our progress, to steal our secrets, to tarnish our legacy. But they will fail. We are Oppo! We are the empire that built an entire generation’s future. Our technology is unmatched, our vision unparalleled, our will unbreakable.
For those who defy us—whether on the battlefield of business or in the courts of power—let them tremble. Let them know that Oppo does not yield. We will crush the competition. We will control the future. And when all is said and done, it will be our banner that flies above all others!
No force can challenge us. No competitor can outpace us. The Empire of Oppo shall reign supreme!"**
—
This kind of speech reflects the grandeur and pride often associated with empires in both historical and fictional contexts, adapting it to a tech-
driven narrative.
No.160038
Arthur Ford is the main protagonist of BONEWORKS, and he appears in numerous cameo roles in BONELAB. He served as a virtual security director for Monogon Industries but functioned as a double agent for competing firm Gammon. During the scenarios of BONEWORKS, he initiates a virus into the simulated reality of MythOS, triggering a rupture into the Voidway. Ford battled his way through MythOS and eventually arrived at the rupture, where he managed to detach his consciousness from his corporeal body and attain immortality in the Voidway. He is depicted by Brett Driver.
Arthur Ford's childhood is unknown, but he was in his thirties during the rise of Monogon Industries and MythOS, their simulated universe. He presumably pursued an education in cybersecurity due to his later profession, and he was hired by Monogon Industries to direct security efforts regarding their top secret virtual framework, BONEWORKS. At his time at Monogon, he befriended a security engineer called Hayes, and became acquainted with an encryption specialist named Alora B.
Ford worked on the Museum of Technical Demonstration, approving several slides and infographics found in BONELAB.
At some point during his time at Monogon, Ford became a double agent for a rival company known as Gammon. The extent of Ford's work for Gammon is unknown, but he committed corporate espionage and sabotage in their name. Ford was also privy to the development of BONEWORKS and learnt about the connection between MythOS and the mysterious dimension known as the Voidway. He assisted at least partially in the development of BONEWORKS, which later led him to realize that immortality could be possible by accessing the Voidway through VR and severing consciousness from the body, allowing the mind to exist in the Voidway for eternity
No.160039
However, unknown to the U.S. or the CIA, the corrupt Noriega made a deal with Menendez, offering him sanctuary in Panama. Before the U.S. invasion of Panama in 1989, Menendez, with the help of his moles within the CIA, kidnapped the young David Mason and brought him to Panama just ahead of the elder Mason's mission to capture Noriega. Menendez's men also kidnap Jason Hudson and force him to relay false information to Frank Woods, which includes an order to kill what was believed to be Menendez. After shooting "Menendez", the man shot was not Menendez but instead revealed to be Alex Mason. To further punish the now grief-stricken Woods, Menendez kills Hudson. Still not content with his revenge, Menendez allows Woods and the young David to live and vows that in due time he will return to finalize his revenge. However, if the player chooses to shoot Mason in anywhere but the head (during the shooting of "Menendez"), he will turn up alive years later after Menendez' execution or capture (player-determined).
During the course of the next thirty years Menendez hides in the shadows, working to gather the men and resources needed to begin his world revolution. To generate funds for his private army, Menendez used the wealth he made in drug trafficking and weapons smuggling, and invested heavily in various weapons technology, including Tacitus Corporation.
On June 22, 2014, Menendez began his campaign by creating Cordis Die; a social networking group drawing in billions of followers to his cause of ending the "corrupt capitalist 1% nations", using the alias Odysseus. With his followers unaware that their leader was an arms smuggler and a narco-terrorist, Menendez recruits armed insurgent groups such as the Mercs and the Yemeni Militia. He also builds several secret military facilities all around the world, such as in Myanmar and Haiti.
No.160040
Lieutenant Commander David Mason (codenamed Section) is the main playable character and the protagonist in Call of Duty: Black Ops II. He is the son of CIA Agent and USMC Captain Alex Mason, a member of SEAL Team Six, and the Commander of all JSOC Strike Force missions from the U.S.S. Barack Obama.
David Mason was born in 1979 to CIA Agent Alex Mason and his unidentified wife. Raised in his father's hometown of Fairbanks, Alaska, David's relationship with his father soured after the death of his mother. Due to his father's past experiences, harsh upbringing, and his commitment to serve the U.S. David held a deep resentment towards his dad but did not want to lose him, which was why he made his dad promise to not go on any more missions for the military.
In 1986, the retired Alex Mason returned to active duty with the CIA to rescue Frank Woods, leaving the young David in the care of Jason Hudson's wife, Jenny. David tried to stop his father from going but Alex told David, Woods would do it for him. In 1989, Raul Menendez kidnapped David, drugged him unconscious, and brought him to Panama prior to Mason's mission to capture then-dictator of Panama, Manuel Noriega. Menendez taunted David about the upcoming set up, telling him that for his sister Josefina Menendez, Alex Mason would die. Menendez's moles within the CIA helped facilitate Noriega's capture and fooled both Mason and Woods into believing that they would be trading the captured dictator for Menendez. After Woods was tricked into shooting and possibly killing Mason, believing it was Menendez, the narco-terrorist killed Hudson and left both the young David and crippled Woods alive. David later came out of his trance only to see his father unresponsive. Believing his father to be dead (depending on the player's actions), David started to cry while Woods attempted to comfort him only to lose consciousness from his wounds.
No.160041
I was born with a strange gift, or what they called a gift. It was really a curse. It's ruined my life. It made me the person that I am today, a freak, a mistake, someone to hate.
Jodie Holmes (born September 15, 1989)[1] is the primary playable character, and the protagonist of Beyond: Two Souls. The narrative of Beyond: Two Souls follows Jodie through 17 years of her life, from her early childhood to adulthood. She is the biological daughter of Jonathan Nichols and Norah Gray, the adoptive daughter of Philip Holmes and Susan Holmes, and the twin sister of Aiden. As the player experiences the game, they will receive more information about the afterlife and help her with the challenges ahead.
Jodie's biological parents, Jonathan Nichols and Norah Gray, were both psychically gifted humans who participated in a research program run by the DPA. When Norah became pregnant, the DPA researchers were excited by the possibility of a child born to two psychics. Jonathan allegedly died of heart failure prior to Jodie's birth; it is suggested that the DPA used this, combined with Norah's relatively young age at the time, to coerce her into giving up her unborn child to be studied by the organization.[2] Later in the pregnancy, it was discovered that Norah was carrying twins.
Jodie was born at 8:21 a.m.[3] on September 15, 1989, in a DPA hospital in Virginia[4]. Immediately after her birth, she was taken from her mother, causing Norah to panic and insist that she had changed her mind. Norah became more agitated upon learning that her second child, Aiden, was stillborn due to having strangled on the umbilical cord. Jodie was removed from the delivery room, and Norah was sedated and transferred to Saint John's Hospital, a high-security psychiatric facility. To cover up these events, the DPA falsified the medical records to only mention the stillborn baby, and Norah was administered a neuro-acid which destroyed her abilities and placed her in a catatonic state.
No.160042
He's like a lion in a cage.
Aiden (pronounced "EYE-den") is the secondary playable character, and the invisible protagonist of Beyond: Two Souls. He was the son of Jonathan Nichols and Norah Gray, and the twin brother of Jodie Holmes. He died during childbirth by strangulation from the umbilical cord. His spirit, however, remains tethered to Jodie, allowing him to communicate with her at all times.
Aiden is an Entity that has been linked to Jodie Holmes since birth. They are connected by an Ethereal Tether, that can be seen when switching to Aiden's view. This tether acts as a spiritual link between them that keeps Aiden bound to Jodie. Though he can travel farther away in some situations, the separation causes Jodie excessive amounts of pain and lasting disorientation.
Jodie and Aiden seem to age in sync, for as Jodie grows older, Aiden grows stronger, as does their bond. As the story progresses, it is revealed that Aiden is Jodie's stillborn twin brother. Jodie was delivered safely from her mother's womb, but her brother was strangled by the umbilical cord. Rather than passing on, his soul became linked to Jodie and remained that way, growing up as if it occupied a physical body.
The man Aiden would have been was shown briefly after Jodie shut down the Black Sun condenser; however, his facial appearance was obscured. After the events of "Black Sun," Aiden was separated from Jodie, causing a massive memory lapse in Jodie that spurred her to write about her experiences in a personal journal. It seems that Aiden is linked not only to Jodie's active mind, but also to her memories, which might explain why his behavior matched Jodie's so often as if they were shaped by the same experiences. Eventually, Aiden returns to Jodie, but as an entity separate and unbound.
No.160044
You know what sucks about dying? The crash. Everything up till now. The brain damage, you guys, everything—it has made my life so much more real. I started thinking about all the things I was going to do. I'd never been more excited to be alive! All that hope… wasted.
Simon Jarrett was a Canadian literature and film enthusiast. He is the protagonist of SOMA.
All those simplistic minds we've run into. Just reviving a dead person doesn't seem to work that well. A robot body seems to make people a bit… unreliable. You are the best of both worlds. A sound mind in a sound body.
Simon Jarrett is a white-skinned Canadian man with brown eyes and brown hair. His height and weight is 198 cm (6′ 6″) and 82 kg (180 lb), and his blood type is AB.[1] We see Simon's face at two points in the game—once in an introductory flashback, and once in a photograph found in Simon's Apartment depicting him and Ashley Hall.
Prior to his brain injury, Simon enjoyed watching television and playing video games. He worked at a bookshop called The Grimoire with his friends Ashley and Jesse. He may not have appeared particularly health-conscious, with his apartment being primarily stocked with fast food; from left-over takeout to frozen dinner meals, but this may be a result of the crash, and he makes a comment that he'll buy something healthier on the way home from his scan appointment. His apartment was somewhat cluttered but not outright messy, and the clutter could again be excused with the crash.
Simon used to be very easygoing at the beginning of the game. He was only slightly subdued and cautious due to his injury, which caused him headaches and pain, and could make him pass out if he got too stressed. If his stress was prolonged, he ran the risk of dying due to the swelling of his brain and the resulting bleeding, so he tried his best to limit the stimuli he was exposed to. He refused to turn his television on, and did not seem to keep a radio in his
No.160045
Timothy Donald Cook (born November 1, 1960)[1] is an American business executive who is the current chief executive officer of Apple Inc. Cook had previously been the company's chief operating officer under its co-founder Steve Jobs.[2] Cook joined Apple in March 1998 as a senior vice president for worldwide operations, and then as executive vice president for worldwide sales and operations.[3] He was appointed chief executive on August 24, 2011 after Jobs, who was ill and died that October, resigned.[4] During his tenure as the chief executive, he has advocated for the political reform of international and domestic surveillance, cybersecurity, American manufacturing, and environmental preservation.
Since 2011 when he took over Apple, to 2020, Cook doubled the company's revenue and profit, and the company's market value increased from $348 billion to $1.9 trillion.[5] Cook is also on the boards of directors of Nike, Inc.[4] and the National Football Foundation;[6] he is a trustee of Duke University, his alma mater.[7] Outside of Apple, Cook engages in philanthropy; in March 2015 he said he planned to donate his fortune to charity.[8] In 2014, Cook became the first chief executive of a Fortune 500 company to publicly come out as gay.[9]
No.160047
The game takes place from the perspective of Paul von Schmidt, a young German veteran who returned from the trenches in France after the end of The Great War. Paul and his brother Johannes were raised by their crippled father Karl (who was a wartime contributor) and their worrisome mother Madelein, with Karl's father Lother living with them for a time. Lother was a former military general, and forced his corrupt views on the glories of military life on Karl during his upbringing and upon Paul before his death; this caused friction in the family, as Madelein was opposed to this, causing tension between her and Karl, and she rarely even acknowledged Paul due to fearing that he would become like his grandfather. Johannes was later rejected by Karl after the discovery that he had an illicit affair, and both were pressured into joining the war effort by him.
On the battlefield, Paul became a Lieutenant after Karl had some strings pulled, and Paul proved an incompetent leader as his immature and unrealistic views worsened the conditions for his company, leading many to starve. Later on, Johannes, realizing the futility of the war, shoots Paul in the foot to take him out of duty to keep him from being killed. During an attack, Johannes is heavily injured, losing his left arm and eye, with barbed wire tearing his face open as well; Paul guiltily leaves him behind in the chaos, and both are separately taken by French forces as POWs. After the war's end, both are sent back home, with Karl horrified by what he forced his sons into and the hysterical Madelein continuing to ignore Paul while in denial of Johannes' survival, seeing him as "cuckoo" that is hidden away in the attic and neglected; the scarred, traumatized Johannes becomes increasingly alien to Paul, who begins to develop a warped view of his family overall.