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Free password: onyxmeow1488
Visitors in the last 10 minutes: 24
PPH: 9

 No. 307904 [View All]

 No. 307956

1746442868288473.gif (696.2 KB , 384x384)

She is my fav demohu

 No. 307957

>>307955
real madrid

 No. 307958

>>307936
>>307934
Sheeeesh the blue glove wasn't real

 No. 307959

those new 'hoes are pretty amazing

 No. 307960

Guess i`ll give the demo a try this time around

 No. 307961

nvm i got filtered by shottypes

 No. 307962

nvm i figured it out

 No. 307963 >>307964 >>307969 >>307977

First stage is already giving me LoLK flashbacks, this aint kino
:pray:

 No. 307964

>>307963
Oh no no no

 No. 307965

The new systems are pretty confusing, also why doesnt Mari have laser

 No. 307966

Nvm, she does
Wtf, this game has 16 shottypes? thats pretty poggers

 No. 307967

Yellow uncirced stone seems to be teh easy modo

 No. 307968

Stage 2 got me flashbacking all the way to SA stage 2
I think pyramids SUCK

 No. 307969 >>307970

>>307963
im too lazy to look give a catbox link o algo por favor

 No. 307970 >>307976

Reimu C(?) is pretty fucking strong for once, seems like she just got the better shottypes this time around too, pretty funny how they reused some of them from old games though
At least i still have my good old Laser/rocket Mari
>>307969
https://gofile.io/d/25DWyT

 No. 307971

So Red stone = power, Blue = homing?, yellow = options and green = wideshot?
kinda gay how both Mari and Reimu got similar shottypes though, and i hoped for one melee shottype at least, maybe Zun'll add a new character on release although im huffing hopium here

 No. 307972

But Mari has option (possibly scattershot) on her blue uncircumsized stone? so its pretty weird. Idk what procs new hyper mode either or what it does

 No. 307973

Pretty lackluster shottype on blue circumsized Mari stone though

 No. 307974

I guess yellow is shield hyper options?

 No. 307975 >>307978

Mari's last shottype seems to be the best in terms of balance

 No. 307976

>>307970
thanks

 No. 307977 >>307979

1746341304539.jpeg (94.3 KB , 424x485)

>>307963
bruh i knew i was going to be rusty but i lost immediately on hardo mode on stage 1 i feel actually retarded

 No. 307978

>>307975
Meh, its nothing to write home about either, if you can proc the hyper (i guess you need to collect enough meepers to do it? kind of like weather points in 16 or something)(i just now noticed the gauge) it spawns a big damaging ring which goes upwards and clears bullets too, i thought the shotgun damage was good but its pretty mid
Mari's eating pretty bad in this game i guess, i still need to test type 3 properly though

 No. 307979 >>307980

>>307977
Its pretty hard desu, i played on normal and my best record so far was making it to stage 3 without contiNUEing, at least the patterns are pretty interesting this time around and 'hoes are cool
The problem with Mari is, she just doesnt have enough clearing power and her fast/powerfull shottypes like lazer or rockets seems to be nerfed in this game so you cant speedclear stuff, i guess i`ll try Reimu out again

 No. 307980 >>307981

1732496317409.jpg (155.8 KB , 900x900)

>>307979
no kidding
ive noticed zun has been nerfing mari's firepower slowly with each game desu, she is supposed to have high attack in exchange for limited range, now you dont either range or power, and if i recall correctly raymoos smaller hitbox was also nerfed some games ago

 No. 307981 >>307982

Type 3 seems to be pretty decent + it has homing in hyper which is nice
>>307980
>ive noticed zun has been nerfing mari's firepower slowly with each game desu, she is supposed to have high attack in exchange for limited range, now you dont either range or power
Been that way since LoLK lel (at least), shits pretty gay but us Mari loyalists will play her nevertheless

 No. 307982

1742204549430.jpg (169.8 KB , 850x1133)

>>307981
i mean lolk was terrible in general for marisa playthroughs, i remember at least full 4.0 in that game was still strong to kill special niggers before they had a chance to fire rewarding memorizing spawns
17 had strong damage with wolf too,
it started in 13 imo desu when zun switched engines o algo

 No. 307983

huh retry starts you at the beginning of the current stage instead of the game, score still reduced tho but it doesnt add 1

 No. 307984 >>307985

I love having pyramiggers lvl 5 to spawn in my spellcards

 No. 307985 >>307986

>>307984
i literally just thinking how fucking annoying that would be

 No. 307986 >>307987

Going to give torpedoes another try
>>307985
:rofl:
No need to think now, its gonna be a reality very soon. They are super annoying on stage 1-3, imagine how aids would be dealing with them in latter ones. At least UFOs didnt shoot back

 No. 307987 >>307988

1717474887890.jpg (194.9 KB , 1161x1200)

>>307986
ye i have magic missile to be the most effective so far everything feels like shooting marshmallows

 No. 307988 >>307990

1746426304549210.jpg (92.9 KB , 950x931)

Torpaedos seem to be the best type, very fast hyper proc + solid damage and coverage. Types 3 and 8 are also decent but not as good as 2, type 6 needs more testing desu.
>>307987
Finally all these years of playing Mari A paid out in the end...It was quite a funny shottype, i think in EoSD when they were slower it let you do some funny stuff with speedclearing

 No. 307989 >>307991 >>307992

There are actually 2 gauges, one (the bottom) is for hypers, the other (left one) is for pyramid spawning, idk how to fill up the latter though

 No. 307990 >>307993

>>307988
yeah they did big fat damage in older games, slow but but chunky hits, i still prefer type b for its piercing attribute personally,
its pretty good here, good coverage non focused and decent damage too, its hyper is lacking i think tho it has huge coverage but no damage for an attack like that

 No. 307991 >>307993

>>307989
probably with meepers, ac let me say meepererald
the laser is shit

 No. 307992 >>307993

>>307989
ok the pryamids spawn with high combos it seems, the hit count on the top right i thinks

 No. 307993 >>307994

>>307990
>its hyper is lacking i think
it procs very fast if you shotgun desu, idk how feasible it is on higher difficulties though, and i guess Zun went for letting you clear the screen superfast with it instead of doing big dick damage in this game so theres that. It sucks when it procs on a boss though, on that i agree.
>i still prefer type b for its piercing attribute personally
Didnt they remove the piercing in like 15 or 16 though. Very sad stuff desu.
>>307991
Yeah maybe meepers activate both although im not really sure it does, i wonder if theres special conditions to spawn more G E M S or something though so i can cheese the game.
>>307992
>ok the pryamids spawn with high combos it seems, the hit count on the top right i thinks
The combo counter is pretty alarming lol, maybe this game was THE rumoured CAVE x touhou crossover.

 No. 307994 >>307996

134534343.png (966.1 KB , 1018x1020)

>>307993
<Didnt they remove the piercing in like 15 or 16 though. Very sad stuff desu
yeah :(
<, i wonder if theres special conditions to spawn more G E M S
combing and grazing seems to spawn them frequently, the colors actually determine the color of the pyramiggers that spawn, tho your graze spawn meepers always match your selected birthstone

 No. 307995

wait grazing spawns random rocks

 No. 307996 >>307997

Those stage 2 nonspells are aids
>>307994
Aha, i suspected it mightve been grazing, guess there isnt much else what could spawn it other than killing fairies and shit. For some reason i kinda wanna graze some SA now...

 No. 307997

1528792322467.jpg (52.6 KB , 540x720)

>>307996
SA and LOLK had the best grazing desu, SA for auto collecting and LOLK had the very satisfying graze points collection sound and slowing down drops as a plus
i hate this game

 No. 307998

Update the 'ru you nigger

 No. 307999 >>308002

Bruh stage 2 boss is unironically harder than s3 boss somehow
Also for people who didnt figure it out yet, stage 3 boss 2nd spell has a funny gimmick where it spawns the waves depending on your position, so if you only stick to the bottom you`re going to fuck yourself over.

 No. 308000 >>308002

file.png (996.0 KB , 837x557)

Huh, apparently you can customize your stuff and shit? Idk how to do that though, maybe its only in full game

 No. 308001

>main mutation stone affects the story
Does that imply....FOUR DIFFERENT ROUTES???
:elated:
I hope its not just flavour text like in 17

 No. 308002 >>308003

>>307999
yeah iwas confused on that one
>>308000
probably for repeat playthroughs, i imagine you get some for beating the game

 No. 308003 >>308004 >>308006

Okay im gonna check out the music later on when i stop w*rking, couldnt turn the sound on before obviously
>>308002
i remember there was a spellcard like that before or something so i instinctually tried moving upwards. Maybe it was Doremy's?

 No. 308004

>>308003
it triggered my yachie ptsd

 No. 308005 >>308007 >>308008

file.png (667.2 KB , 709x1037)

if Jaimers says its good then that's how it is.

 No. 308006 >>308010

>>308003
> not unemployedmaxxing

 No. 308007 >>308009

>>308005
holy shit ivan is back

 No. 308008

>>308005
Jam ears is a liar though

 No. 308009 >>308010

file.png (1.61 MB , 1272x1182)

>>308007
i woke up >_<

 No. 308010 >>308011

Ok i listened to the songs and they are pretty forgettable, stage 1 bgm is kinda melancholic though (further similarities to LoLK although the game isnt THAT hard i guess)
>>308006
i wanna buy my own place tho
>>308009
good morning

 No. 308011 >>308012

momiji_ai.jpg (246.2 KB , 1625x1625)

>>308010
instead of this, go and buy clay and spend years making a photo-accurate clay скуф

 No. 308012 >>308013

>>308011
I have sever fine motor disability

 No. 308013

byak.png (46.8 KB , 832x1024)

>>308012
thats fuckin awesome jesus christ youre badass

 No. 308014 >>308036

file.png (577.1 KB , 1080x893)

>>307946
👀

 No. 308015 >>308017

Think Suwakoshot might actually be superior, that hyper is gigauseful

 No. 308016

I want to like blue G E M S but the homing hyper is pretty lackluster, the tracking is pure SHIT

 No. 308017

>>308015
the other green seems to give you bomb fragments on expiration so it might be optionally usefull? Although the shottype itself is pretty bad

 No. 308018

Green pyramids are the most aids ones though, i cant get my no miss playthrough because they would just randomly show up in the middle of a spellcard and start doing their shitty bootleg eternal meek, and since you cycle through hypers/pyramiggers really fast with green for some reason you can get a lvl 5 one to show up as soon as like 2nd spellcard of stage 1, it sucks balls. At least other colours arent as gay to deal with.

 No. 308019 >>308021

Yeap i think its time to play some PEAKoSD instead of working

 No. 308020

Starting to clear things consistently with #NOBOMBS, even stage 2 nonspells, fucking pyramids keep fucking me over though, what a SHIT gimmick. They dont let you speedkill stuff, they clutter up the screen with random bullets (or in case of red its even worse, it just corners you if you end up in an unfortunate position) and on spellcards they just rape you completely if you get one to spawn. Im gonna start playing blue shots just to not deal with bad pyramids.

 No. 308021 >>308022

>>308019
perfect extra when?

 No. 308022 >>308025

>>308021
Im getting raped by Patchouli
:headphones:
At least i remembered my old pathing to clear the stage easily, i think i could do it in a week or two if i really put my nose to the grinder

 No. 308023

It all ultimately boils down to capping survival and QED and the latter can be quite a bitch sometimes

 No. 308024

Someone really needs to murder that one green hat guy for introducing pyramids into my Bad Apple spin-off

 No. 308025 >>308026 >>308028

>>308022
if you clear it maybe ill be inspired to perfect 7 phantasm
hard maybe lol

 No. 308026

>>308025
Is phantasm that much harder than extra though
I remember i was able to no miss no bomb Ran at least, it wasnt as painful as Flandre

 No. 308027

Guess im just gonna wait until release and hope they`ll let you play as cheesy as hell combination, dealing with pyramids normally is too much of a hassle

 No. 308028

>>308025
honestly i find it easier than extra lol, probably because i used to play the fuck out of it and only touched extra once

 No. 308029

I remember what made me Marisa A main now, it lets you clear Royal flare completely effortlessly

 No. 308030 >>308031 >>308033

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130071898_p0.png (3.68 MB , 1536x2048)

130067107_p0.jpg (884.2 KB , 1000x1200)

>>307906
>hermeticism/egyptian themed
lol I was right after all

 No. 308031

>>308030
>Shakka-Ahmose - Egypt Was A Black Land (The Song) [Official Music Video]
is banger doe

 No. 308032

TWC trannies said phantasm is easier than extra

 No. 308033

>>308030
first pic is le meeper

 No. 308034

proud pakistani.gif (135.2 KB , 350x350)

>first pic is le meeper

 No. 308035

israelwoman.mp4 (989.6 KB , 576x1024)

>le meeper

 No. 308036

>>308014
Boobahu?

 No. 308037

file.png (149.4 KB , 299x272)

You're brown.

 No. 308038 >>308039 >>308040 >>308041 >>308043 >>308044 >>308045 >>308047

I am drawing futa of the Egyptian girl

 No. 308039


 No. 308040


 No. 308041


 No. 308042 >>308046

kemet

 No. 308043

>>308038
:unyeah:

 No. 308044


 No. 308045


 No. 308046

>>308042
ǵem

 No. 308047

>>308038
>>152820

 No. 308048 >>308049 >>308051 >>308052

1746792837652.jpg (469.1 KB , 3000x3000)


 No. 308049 >>308050

>>308048
anal

 No. 308050

>>308049
yeah

 No. 308051

>>308048
edible

 No. 308052 >>308053

>>308048
If you analyze the cunny, you will notice that the right cunny cheek is much bigger than the left cunny cheek, a minor mishap for some but for me, this proves the laziness of this artist, this is a lay down, leg spread, poopa and cunna display pose, fucking up one of the main components of the drawing is a sin worst than drawing futa.

 No. 308053

robin.jpg (5.0 KB , 214x236)

>>308052
>cunny
SHE HAS ADULT PROPORTIONS

 No. 308054

Рингo

 No. 308055

:upvote:



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