>>376211 this is the 5th time ive been told that this week (not on bant, though) < no, i am not autistic i have never been diagnosed with any mental illness or disorder
>>376214 Transphobic family? Erm, Chuddie I think the correct term for this would be something to the effect of "Gigachad family" or something similar. Get your facts straight and your groups of people properly named, CHUD.
>>376217 snopes fact checked and they were able to confidently deny your exaggerated and untruthful claim < perhaps you're projecting, though i wouldnt blame you if you were
>>376221 TSMT we need to discuss the culture of /bant/ right now or else we're cucked and derailed uhhhhhhhhhhhh favorite touhou game and why GO for me it's 2hu 12 because it's where my favorite character came from AND the ufo gimmick is sweet
>>376221 Yes autism is bantculture In fact we should elect a king of autism and start calling him some funny word >>376224 >uhhhhhhhhhhhh favorite touhou game and why GO Why EoSD of course, being the game wehre the series PEAKED. It has the best characters, best gameplay, best patterns and the best music.
I came close to doing nmnb Flandre on multiple occasions but so far only managed to do an nb (no bombs, not non-binary for your baka gaijins) run, havent played troonhou seriously in like 5 years doe when i stopped being a neetgod
My perfect troonhou game: 1. Lift rank system from EoSD (in a final form and not underdeveloped like in 6) to filter troons on lunatic books 2. Normal bombs independent of power gauge like they were in 10/11 3. Extra lives are dependant on score but each life threshold is higher, for example first extra life at 50mil, second at 100 etc etc. to encourage scoring. 4. Steal the autocollect gauge when grazing from SA/LOLK, that was super sovlful and rewards grazing harder 5. Make enemy attacks less dependant on patterns like in EoSD or UFO and make them more visually impressive 6. Art by ZUN 7. Music by ZUN/Jinx
<Normal bombs independent of power gauge like they were in 10/11 you mean dependent right? i havent played but i remember power being tied to bomb to power, made marisa c or b funny , patchouli one is my favorite shot marisa has had <when grazing from SA/LOLK this, lolks little graze extra collection noise is very satisfying <Lift rank system from EoSD i was actually thinking about this randomly a while ago when i was thinking of random games that increase in difficulty when you perform better <Extra lives are dependant on score but each life threshold is higher, for example first extra life at 50mil, second at 100 etc etc. to encourage scoring. makes grazing great again and also maybe borrow from lolk where grazing 200 in between sections guarantees life fragments o algo, but maybe that would be too strong, lolk is dumb in that lives are irrelevant for good ending anyways if you dont play pointdevice
>>376286 you mean dependent right? Uhhhh no i meant unlike in 10/11. or something. Because sacrificing your shot power for bombing was kinda justified but at the same time hella gay. lolks little graze extra collection noise is very satisfying Trve, us avtistic volk like that sound lolk where grazing 200 in between sections guarantees life fragments o algo fragments are gay though cuz they are either super easy to cheese or you dont get nearly enough of them
Trve, us avtistic volk like that sound its almost like scratching your brain continiously with a hair comb but all along its length instead of the way you comb your hair
>>376288 <fragments are gay though cuz they are either super easy to cheese or you dont get nearly enough of them pretty much, ten desire is very guilty of this <hurr use trance NO
>>376290 pretty much, ten desire is very guilty of this At least TD was easy enough compared to other mainline games. UFO though... i was actually thinking about this randomly a while ago when i was thinking of random games that increase in difficulty when you perform better DDP daifukkatsu does this kinda sorta by changing your route to a harder one if you uhhhh dont die and score enough i think, but yeah i think zun shouldve developed rank system more, to give you just a bit more extra challenge if youre a hardcore player or more control over difficulty if youre a casual
Although i never beat Mummyzoo i think funnily enough, despite her being one of my favs and having a banger theme. It wasnt because she was too hard or smth but because i burnt out i think. I didnt beat Heca either, neither Suwako i think, or maybe i did. Didnt play the last 2 games so they dont count kinda.
>>376292 im drawing blanks on it now i cant remember what i was thinking of exactly, rn i can only really think thats last words from 8 are kinda like that, i remember smash bro mele adventure mode changing fights to harder version if you perform good (giga bowser was epic) all competitive games are like that inherently in a way