new map is coming along nicely ofc this is only 0.1% of the way to being anything playable, but I've been having fun instead of hating it unlike my last attempts
>>392323 and the plan is that you can use the jump pad (white square) to access a high ground path to the point, since I wouldn't feel proud of my map if it just copied an existing koth formula
I can see that I have replied without reading the past few posts or really trying to think at all. This is embarrassing as it reveals my stupidity which was previously hidden.
>>410596 Would be dreadful but I want to make a new artillery sentry that fires iron bomber projectiles into the air instead of shooting you with bullets
>>410616 Ideally it'd detect enemies within a certain radius and then it would probably target fake entities with positions extrapolated from where the enemies are then fire a volley of grenades in an arc at the location with some random variance assuming it has a clear shot, I don't think a lot of that is possible now doe but if I can get a sentry to shoot grenades instead of bullets it would be a start, and if it's overpowered or super weak it would still be cool to try something new for a little while