No.213239[Reply]
Motu Patlu:
>Had a massive impact on Indian animation, memes, and pop culture. Referenced by countless kids, adults, and meme pages, known and beloved by millions of people worldwide.
>Has been active for over a decade, still making episodes to this very day, racking up millions of views per upload on YouTube and TV broadcasts.
>Is free to watch for everyone, never locks content behind donation walls or "support tiers."
>Bright, absurdist, chaotic, and genuinely funny; never gets old.
Touhou:
>Had very little cultural impact outside of niche weeb forums.
>Was active for a handful of years with scattered fan content carrying it, and then stagnated.
>Its creator constantly milks the fanbase by re-releasing the same type of game, sells merch endlessly, and survives mostly on dedicated cult spending.
>Overall repetitive and self-serious undertone, painfully unfunny and forgettable, with bullet hell gameplay that bores anyone not already converted.
Let’s face it /soy/, SOVLtu PATlu beats Soullhou any day of the week. Cosmos-Maya makes ART purely for the fun of it. They LIKE what they do, as evidenced by the fact that they’ve been animating for years and reaching generations despite making most of their money from syndication, not fandom begging. ZUN, on the other hand, doesn’t even like his creation anymore. He uses it solely for monetary gain and nothing else. ZUN is not proud of Touhou nor its obsessive fanbase, unlike Cosmos-Maya who wholeheartedly love their creation AND its rightfully obtained fanbase who they let decide what ART they want to see next. So, which way, george? Do you choose to side with the abandoned dumpster fire known as Soullhou, or do you want to see what a REAL series looks like?
19 posts and 10 image replies omitted. Click reply to view. No.214738
shekels good
No.214750
>>213668All indians are aryan stupid fucking cumskin